Add(int x, int y, XYZColor L, float alpha, float wt) | lux::Buffer | [inline] |
Buffer(int x, int y) | lux::Buffer | [inline] |
Clear() | lux::Buffer | [inline] |
GetData(float *rgb, float *alpha) | lux::RawBuffer | [inline, virtual] |
isFramebuffer | lux::Buffer | |
pixels | lux::Buffer | |
RawBuffer(int x, int y) | lux::RawBuffer | [inline] |
scaleFactor | lux::Buffer | |
xPixelCount | lux::Buffer | |
yPixelCount | lux::Buffer | |
~Buffer() | lux::Buffer | [inline, virtual] |
~RawBuffer() | lux::RawBuffer | [inline] |