bufferIds | lux::ParticleTracingIntegrator | [private] |
continueProbability | lux::ParticleTracingIntegrator | [private] |
CreateSurfaceIntegrator(const ParamSet ¶ms) | lux::ParticleTracingIntegrator | [static] |
IsFluxBased() | lux::ParticleTracingIntegrator | [inline, virtual] |
Li(const Scene *scene, const RayDifferential &ray, const Sample *sample, float *alpha) const | lux::ParticleTracingIntegrator | [virtual] |
maxDepth | lux::ParticleTracingIntegrator | [private] |
numOfLights | lux::ParticleTracingIntegrator | [private] |
ParticleTracingIntegrator(int md, float rrpdf) | lux::ParticleTracingIntegrator | [inline] |
Preprocess(const Scene *) | lux::ParticleTracingIntegrator | [virtual] |
RequestSamples(Sample *sample, const Scene *scene) | lux::ParticleTracingIntegrator | [virtual] |
sampleOffset | lux::ParticleTracingIntegrator | [private] |
~Integrator() | lux::Integrator | [virtual] |