#include <mrpt/opengl/CSetOfTexturedTriangles.h>
Public Member Functions | |
TVertex () | |
Default constructor. | |
TVertex (float x, float y, float z, unsigned int tx, unsigned int ty) | |
Constructor. | |
Public Attributes | |
float | m_x |
3D vertex coordinates. | |
float | m_y |
float | m_z |
unsigned int | m_tx |
2D texture coordinates. | |
unsigned int | m_ty |
This structure encapsulates the vertex coordinates and the image pixels.
Definition at line 54 of file CSetOfTexturedTriangles.h.
mrpt::opengl::CSetOfTexturedTriangles::TVertex::TVertex | ( | ) | [inline] |
mrpt::opengl::CSetOfTexturedTriangles::TVertex::TVertex | ( | float | x, | |
float | y, | |||
float | z, | |||
unsigned int | tx, | |||
unsigned int | ty | |||
) | [inline] |
unsigned int mrpt::opengl::CSetOfTexturedTriangles::TVertex::m_tx |
2D texture coordinates.
Notice that the texture coordinates are 2D pixels!!!
Definition at line 69 of file CSetOfTexturedTriangles.h.
unsigned int mrpt::opengl::CSetOfTexturedTriangles::TVertex::m_ty |
Definition at line 69 of file CSetOfTexturedTriangles.h.
Definition at line 66 of file CSetOfTexturedTriangles.h.
Definition at line 66 of file CSetOfTexturedTriangles.h.
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