#include <osg/Node>
#include <osg/Group>
#include <osg/NodeVisitor>
#include <osgSim/Export>
Classes | |
class | osgSim::VisibilityGroup |
VisibilityGroup renders (traverses) it's children only when the camera is inside a specified visibility volume. More... | |
Namespaces | |
namespace | osgSim |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
Defines | |
#define | OSGSIM_VISIBILITYGROUP 1 |
#define OSGSIM_VISIBILITYGROUP 1 |
![]() | Generated at Wed Aug 26 07:20:23 2009 for the OpenSceneGraph by doxygen 1.5.8. |