#include <osg/Node>
#include <osg/Group>
#include <osg/NodeVisitor>
#include <osgSim/Export>
Classes | |
class | osgSim::VisibilityGroup |
VisibilityGroup renders (traverses) it's children only when the camera is inside a specified visibility volume. More... | |
Namespaces | |
namespace | osgSim |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. |
![]() | Generated at Wed Nov 3 2010 02:40:14 for the OpenSceneGraph by doxygen 1.7.1. |