#include <osgManipulator/Selection>
#include <osg/BoundingSphere>
#include <osgUtil/SceneView>
#include <osgUtil/IntersectVisitor>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
Classes | |
class | osgManipulator::PointerInfo |
class | osgManipulator::Dragger |
Base class for draggers. More... | |
class | osgManipulator::CompositeDragger |
CompositeDragger allows to create complex draggers that are composed of a hierarchy of Draggers. More... | |
Namespaces | |
namespace | osgManipulator |
The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators. | |
Functions | |
void OSGMANIPULATOR_EXPORT | osgManipulator::setDrawableToAlwaysCull (osg::Drawable &drawable) |
Culls the drawable all the time. | |
void OSGMANIPULATOR_EXPORT | osgManipulator::setMaterialColor (const osg::Vec4 &color, osg::Node &node) |
Convenience function for setting the material color on a node. |
![]() | Generated at Wed Nov 3 2010 02:40:14 for the OpenSceneGraph by doxygen 1.7.1. |