LuaAgent Execution Thread. More...
#include "exec_thread.h"
Public Member Functions | |
LuaAgentExecutionThread () | |
Constructor. | |
virtual | ~LuaAgentExecutionThread () |
Destructor. | |
virtual void | init () |
virtual void | loop () |
virtual void | finalize () |
Protected Member Functions | |
virtual void | run () |
Stub to see name in backtrace for easier debugging. |
LuaAgent Execution Thread.
This thread runs and controls the Lua interpreter and passes data into the execution engine.
Definition at line 48 of file exec_thread.h.
LuaAgentExecutionThread::LuaAgentExecutionThread | ( | ) |
Constructor.
Definition at line 51 of file exec_thread.cpp.
LuaAgentExecutionThread::~LuaAgentExecutionThread | ( | ) | [virtual] |
Destructor.
Definition at line 60 of file exec_thread.cpp.
virtual void LuaAgentExecutionThread::run | ( | ) | [inline, protected, virtual] |
Stub to see name in backtrace for easier debugging.
Definition at line 65 of file exec_thread.h.