FvAcquisitionThread Member List

This is the complete list of members for FvAcquisitionThread, including all inherited members.
add_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
AqtContinuous enum valueFvAcquisitionThread
AqtCyclic enum valueFvAcquisitionThread
aqtmode()FvAcquisitionThread
AqtMode enum nameFvAcquisitionThread
camera_instance(firevision::colorspace_t cspace, bool deep_copy)FvAcquisitionThread
cancel()fawkes::Thread
CANCEL_DISABLED enum valuefawkes::Thread
CANCEL_ENABLED enum valuefawkes::Thread
cancel_finalize()fawkes::Thread
cancelled() const fawkes::Thread
CancelState enum namefawkes::Thread
current_thread()fawkes::Thread [static]
current_thread_id()fawkes::Thread [static]
current_thread_noexc()fawkes::Thread [static]
destroy_main()fawkes::Thread [static]
detach()fawkes::Thread
detached() const fawkes::Thread
exit()fawkes::Thread [protected]
finalize()fawkes::Thread [virtual]
finalize_preparedfawkes::Thread [protected]
FLAG_BADfawkes::Thread [static]
flagged_bad() const fawkes::Thread
FvAcquisitionThread(const char *id, firevision::Camera *camera, fawkes::Logger *logger, fawkes::Clock *clock)FvAcquisitionThread
get_camera()FvAcquisitionThread
init()fawkes::Thread [virtual]
init_main()fawkes::Thread [static]
join()fawkes::Thread
kill(int sig)fawkes::Thread
loop()FvAcquisitionThread [virtual]
loop_mutexfawkes::Thread [mutable, protected]
loopinterrupt_antistarve_mutexfawkes::Thread [protected]
name() const fawkes::Thread [inline]
once()fawkes::Thread [protected, virtual]
operator==(const Thread &thread)fawkes::Thread
opmode() const fawkes::Thread
OpMode enum namefawkes::Thread
OPMODE_CONTINUOUS enum valuefawkes::Thread
OPMODE_WAITFORWAKEUP enum valuefawkes::Thread
prepare_finalize()fawkes::Thread
prepare_finalize_user()fawkes::Thread [virtual]
raw_subscriber_threadFvAcquisitionThread
remove_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
run()FvAcquisitionThread [inline, protected, virtual]
running() const fawkes::Thread
set_aqtmode(AqtMode mode)FvAcquisitionThread
set_cancel_state(CancelState new_state, CancelState *old_state=0)fawkes::Thread [static]
set_coalesce_wakeups(bool coalesce=true)fawkes::Thread [protected]
set_delete_on_exit(bool del)fawkes::Thread
set_enabled(bool enabled)FvAcquisitionThread
set_flag(uint32_t flag)fawkes::Thread
set_flags(uint32_t flags)fawkes::Thread
set_name(const char *format,...)fawkes::Thread [protected]
set_opmode(OpMode op_mode)fawkes::Thread [protected]
set_prepfin_conc_loop(bool concurrent=true)fawkes::Thread [protected]
set_prepfin_hold(bool hold)fawkes::Thread
set_vt_prepfin_hold(bool hold)FvAcquisitionThread
start(bool wait=true)fawkes::Thread
started() const fawkes::Thread
test_cancel()fawkes::Thread [protected]
Thread(const char *name)fawkes::Thread [protected]
Thread(const char *name, OpMode op_mode)fawkes::Thread [protected]
thread_id() const fawkes::Thread
ThreadList (defined in fawkes::Thread)fawkes::Thread [friend]
unset_flag(uint32_t flag)fawkes::Thread
vision_threadsFvAcquisitionThread
waiting() const fawkes::Thread
wakeup()fawkes::Thread
wakeup(Barrier *barrier)fawkes::Thread
wakeup_pending()fawkes::Thread [protected]
yield()fawkes::Thread [protected]
~FvAcquisitionThread()FvAcquisitionThread [virtual]
~Thread()fawkes::Thread [virtual]