Public Member Functions | Protected Member Functions

LuaAgentExecutionThread Class Reference

LuaAgent Execution Thread. More...

#include "exec_thread.h"

Inheritance diagram for LuaAgentExecutionThread:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 LuaAgentExecutionThread ()
 Constructor.
virtual ~LuaAgentExecutionThread ()
 Destructor.
virtual void init ()
virtual void loop ()
virtual void finalize ()

Protected Member Functions

virtual void run ()
 Stub to see name in backtrace for easier debugging.

Detailed Description

LuaAgent Execution Thread.

This thread runs and controls the Lua interpreter and passes data into the execution engine.

Author:
Tim Niemueller

Definition at line 48 of file exec_thread.h.


Constructor & Destructor Documentation

LuaAgentExecutionThread::LuaAgentExecutionThread (  ) 

Constructor.

Definition at line 51 of file exec_thread.cpp.

LuaAgentExecutionThread::~LuaAgentExecutionThread (  )  [virtual]

Destructor.

Definition at line 60 of file exec_thread.cpp.


Member Function Documentation

virtual void LuaAgentExecutionThread::run (  )  [inline, protected, virtual]

Stub to see name in backtrace for easier debugging.

See also:
Thread::run()

Definition at line 65 of file exec_thread.h.


The documentation for this class was generated from the following files: