Public Member Functions | Protected Member Functions

PlayerTimeSyncThread Class Reference

Synchronization thread Time Sync This thread is called in the PRE_LOOP hook to synchronize a Player simulation loop and a Fawkes loop. More...

#include "playerc_thread.h"

Inheritance diagram for PlayerTimeSyncThread:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 PlayerTimeSyncThread ()
 Constructor.
virtual void init ()
virtual void finalize ()
virtual void loop ()

Protected Member Functions

virtual void run ()
 Stub to see name in backtrace for easier debugging.

Detailed Description

Synchronization thread Time Sync This thread is called in the PRE_LOOP hook to synchronize a Player simulation loop and a Fawkes loop.

Additionally, it provides a simulation time source based on time received during the synchronization.

Author:
Tim Niemueller
Todo:
needs real integration, currently only place holder

Definition at line 32 of file timesync_thread.h.


Constructor & Destructor Documentation

PlayerTimeSyncThread::PlayerTimeSyncThread (  ) 

Constructor.

Definition at line 39 of file timesync_thread.cpp.


Member Function Documentation

virtual void PlayerTimeSyncThread::run (  )  [inline, protected, virtual]

Stub to see name in backtrace for easier debugging.

See also:
Thread::run()

Definition at line 45 of file timesync_thread.h.


The documentation for this class was generated from the following files: