Field3D
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00001 //----------------------------------------------------------------------------// 00002 00003 /* 00004 * Copyright (c) 2009 Sony Pictures Imageworks Inc 00005 * 00006 * All rights reserved. 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions 00010 * are met: 00011 * 00012 * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * Redistributions in binary form must reproduce the above copyright 00015 * notice, this list of conditions and the following disclaimer in the 00016 * documentation and/or other materials provided with the 00017 * distribution. Neither the name of Sony Pictures Imageworks nor the 00018 * names of its contributors may be used to endorse or promote 00019 * products derived from this software without specific prior written 00020 * permission. 00021 * 00022 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00023 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00024 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00025 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00026 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00027 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00028 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00029 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00030 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 00031 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00032 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 00033 * OF THE POSSIBILITY OF SUCH DAMAGE. 00034 */ 00035 00036 //----------------------------------------------------------------------------// 00037 00042 //----------------------------------------------------------------------------// 00043 00044 #include "Field.h" 00045 00046 //----------------------------------------------------------------------------// 00047 00048 FIELD3D_NAMESPACE_OPEN 00049 00050 //----------------------------------------------------------------------------// 00051 // FieldBase 00052 //----------------------------------------------------------------------------// 00053 00054 FieldBase::FieldBase() 00055 : RefBase(), 00056 m_metadata(this) 00057 { 00058 // Empty 00059 } 00060 00061 FieldBase::FieldBase(const FieldBase &other) 00062 : RefBase(), 00063 name(other.name), 00064 attribute(other.attribute), 00065 m_metadata(this) 00066 { 00067 m_metadata = other.m_metadata; 00068 } 00069 00070 00071 //----------------------------------------------------------------------------// 00072 00073 FieldBase::~FieldBase() 00074 { 00075 // Empty 00076 } 00077 00078 //----------------------------------------------------------------------------// 00079 // FieldTraits template specializations 00080 //----------------------------------------------------------------------------// 00081 00082 template <> 00083 int FieldTraits<half>::dataDims() 00084 { 00085 return 1; 00086 } 00087 00088 //----------------------------------------------------------------------------// 00089 00090 template <> 00091 int FieldTraits<float>::dataDims() 00092 { 00093 return 1; 00094 } 00095 00096 //----------------------------------------------------------------------------// 00097 00098 template <> 00099 int FieldTraits<double>::dataDims() 00100 { 00101 return 1; 00102 } 00103 00104 //----------------------------------------------------------------------------// 00105 00106 template <> 00107 int FieldTraits<int>::dataDims() 00108 { 00109 return 1; 00110 } 00111 00112 //----------------------------------------------------------------------------// 00113 00114 template <> 00115 int FieldTraits<char>::dataDims() 00116 { 00117 return 1; 00118 } 00119 00120 //----------------------------------------------------------------------------// 00121 00122 template <> 00123 int FieldTraits<unsigned char>::dataDims() 00124 { 00125 return 1; 00126 } 00127 00128 //----------------------------------------------------------------------------// 00129 00130 template <> 00131 int FieldTraits<V3h>::dataDims() 00132 { 00133 return 3; 00134 } 00135 00136 //----------------------------------------------------------------------------// 00137 00138 template <> 00139 int FieldTraits<V3f>::dataDims() 00140 { 00141 return 3; 00142 } 00143 00144 //----------------------------------------------------------------------------// 00145 00146 template <> 00147 int FieldTraits<V3d>::dataDims() 00148 { 00149 return 3; 00150 } 00151 00152 //----------------------------------------------------------------------------// 00153 00154 template <> 00155 int FieldTraits<C3f>::dataDims() 00156 { 00157 return 3; 00158 } 00159 00160 //----------------------------------------------------------------------------// 00161 00162 FIELD3D_NAMESPACE_SOURCE_CLOSE 00163 00164 //----------------------------------------------------------------------------//