Field3D
Log.cpp
Go to the documentation of this file.
00001 //----------------------------------------------------------------------------//
00002 
00003 /*
00004  * Copyright (c) 2009 Sony Pictures Imageworks Inc
00005  *
00006  * All rights reserved.
00007  *
00008  * Redistribution and use in source and binary forms, with or without
00009  * modification, are permitted provided that the following conditions
00010  * are met:
00011  *
00012  * Redistributions of source code must retain the above copyright
00013  * notice, this list of conditions and the following disclaimer.
00014  * Redistributions in binary form must reproduce the above copyright
00015  * notice, this list of conditions and the following disclaimer in the
00016  * documentation and/or other materials provided with the
00017  * distribution.  Neither the name of Sony Pictures Imageworks nor the
00018  * names of its contributors may be used to endorse or promote
00019  * products derived from this software without specific prior written
00020  * permission.
00021  *
00022  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
00023  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
00024  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
00025  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
00026  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
00027  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
00028  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00029  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
00030  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
00031  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00032  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
00033  * OF THE POSSIBILITY OF SUCH DAMAGE.
00034  */
00035 
00036 //----------------------------------------------------------------------------//
00037 
00042 //----------------------------------------------------------------------------//
00043 
00044 #include <iostream>
00045 
00046 #include "Log.h"
00047 
00048 //----------------------------------------------------------------------------//
00049 
00050 using namespace std;
00051 
00052 //----------------------------------------------------------------------------//
00053 
00054 FIELD3D_NAMESPACE_OPEN
00055 
00056 //----------------------------------------------------------------------------//
00057 
00058 namespace Msg {
00059 
00060 //----------------------------------------------------------------------------//
00061 
00062 void print(Severity severity, const std::string &message)
00063 {
00064   switch(severity) {
00065   case SevWarning:
00066     cout << "WARNING: ";
00067     break;
00068   case SevMessage:
00069   default:
00070     break;
00071     // Do nothing
00072   }
00073 
00074   cout << message << endl;
00075 }
00076 
00077 //----------------------------------------------------------------------------//
00078 
00079 } // namespace Log
00080 
00081 //----------------------------------------------------------------------------//
00082 
00083 FIELD3D_NAMESPACE_SOURCE_CLOSE
00084 
00085 //----------------------------------------------------------------------------//