Field3D
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00001 //----------------------------------------------------------------------------// 00002 00003 /* 00004 * Copyright (c) 2009 Sony Pictures Imageworks Inc 00005 * 00006 * All rights reserved. 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions 00010 * are met: 00011 * 00012 * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * Redistributions in binary form must reproduce the above copyright 00015 * notice, this list of conditions and the following disclaimer in the 00016 * documentation and/or other materials provided with the 00017 * distribution. Neither the name of Sony Pictures Imageworks nor the 00018 * names of its contributors may be used to endorse or promote 00019 * products derived from this software without specific prior written 00020 * permission. 00021 * 00022 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00023 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00024 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00025 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00026 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00027 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00028 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00029 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00030 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 00031 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00032 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 00033 * OF THE POSSIBILITY OF SUCH DAMAGE. 00034 */ 00035 00036 //----------------------------------------------------------------------------// 00037 00042 //----------------------------------------------------------------------------// 00043 00044 #ifndef _INCLUDED_Field3D_ClassFactory_H_ 00045 #define _INCLUDED_Field3D_ClassFactory_H_ 00046 00047 #include <map> 00048 #include <vector> 00049 00050 #include "Field.h" 00051 #include "FieldIO.h" 00052 #include "FieldMappingIO.h" 00053 00054 //----------------------------------------------------------------------------// 00055 00056 #include "ns.h" 00057 00058 FIELD3D_NAMESPACE_OPEN 00059 00060 //----------------------------------------------------------------------------// 00061 // ClassFactory 00062 //----------------------------------------------------------------------------// 00063 00068 //----------------------------------------------------------------------------// 00069 00070 class ClassFactory 00071 { 00072 00073 public: 00074 00075 // Typedefs ------------------------------------------------------------------ 00076 00077 typedef FieldRes::Ptr (*CreateFieldFnPtr) (); 00078 typedef FieldIO::Ptr (*CreateFieldIOFnPtr) (); 00079 typedef FieldMapping::Ptr (*CreateFieldMappingFnPtr) (); 00080 typedef FieldMappingIO::Ptr (*CreateFieldMappingIOFnPtr) (); 00081 00082 // Ctors, dtor --------------------------------------------------------------- 00083 00085 ClassFactory(); 00086 00087 // Main methods -------------------------------------------------------------- 00088 00091 00094 void registerField(CreateFieldFnPtr createFunc); 00095 00097 FieldRes::Ptr createField(const std::string &className) const; 00098 00101 void registerFieldIO(CreateFieldIOFnPtr createFunc); 00102 00104 FieldIO::Ptr createFieldIO(const std::string &className) const; 00105 00107 00110 00113 void registerFieldMapping(CreateFieldMappingFnPtr createFunc); 00114 00116 FieldMapping::Ptr createFieldMapping(const std::string &className) const; 00117 00120 void registerFieldMappingIO(CreateFieldMappingIOFnPtr createFunc); 00121 00123 FieldMappingIO::Ptr createFieldMappingIO(const std::string &className) const; 00124 00126 00128 static ClassFactory& singleton(); 00129 00130 private: 00131 00132 // Typedefs ------------------------------------------------------------------ 00133 00134 typedef std::vector<std::string> NameVec; 00135 typedef std::map<std::string, CreateFieldFnPtr> FieldFuncMap; 00136 typedef std::map<std::string, CreateFieldIOFnPtr> FieldIOFuncMap; 00137 typedef std::map<std::string, CreateFieldMappingFnPtr> FieldMappingFuncMap; 00138 typedef std::map<std::string, CreateFieldMappingIOFnPtr> FieldMappingIOFuncMap; 00139 00140 // Data members -------------------------------------------------------------- 00141 00143 FieldFuncMap m_fields; 00145 NameVec m_fieldNames; 00146 00148 FieldIOFuncMap m_fieldIOs; 00150 NameVec m_fieldIONames; 00151 00153 FieldMappingFuncMap m_mappings; 00155 NameVec m_fieldMappingNames; 00156 00159 FieldMappingIOFuncMap m_mappingIOs; 00161 NameVec m_fieldMappingIONames; 00162 00164 static ClassFactory *ms_instance; 00165 00166 }; 00167 00168 //----------------------------------------------------------------------------// 00169 00170 FIELD3D_NAMESPACE_HEADER_CLOSE 00171 00172 //----------------------------------------------------------------------------// 00173 00174 #endif // Include guard