Jack2 1.9.7
JackSocketServerNotifyChannel.cpp
00001 /*
00002 Copyright (C) 2004-2008 Grame
00003 
00004 This program is free software; you can redistribute it and/or modify
00005 it under the terms of the GNU Lesser General Public License as published by
00006 the Free Software Foundation; either version 2.1 of the License, or
00007 (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU Lesser General Public License for more details.
00013 
00014 You should have received a copy of the GNU Lesser General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017 
00018 */
00019 
00020 #include "JackSocketServerNotifyChannel.h"
00021 #include "JackError.h"
00022 #include "JackRequest.h"
00023 #include "JackConstants.h"
00024 #include "JackNotification.h"
00025 #include "JackServerGlobals.h"
00026 
00027 namespace Jack
00028 {
00029 
00030 int JackSocketServerNotifyChannel::Open(const char* server_name)
00031 {
00032     if (fRequestSocket.Connect(jack_server_dir, server_name, 0) < 0) {
00033         jack_error("Cannot connect to server socket");
00034         return -1;
00035     } else {
00036         fRequestSocket.SetNonBlocking(true);
00037         JackServerGlobals::fRTNotificationSocket = fRequestSocket.GetFd();
00038         return 0;
00039     }
00040 }
00041 
00042 void JackSocketServerNotifyChannel::Close()
00043 {
00044     fRequestSocket.Close();
00045 }
00046 
00047 /*
00048 The requirement is that the Notification from RT thread can be delivered... not sure using a socket is adequate here...
00049 Can the write operation block?
00050 A non blocking write operation shoud be used : check if write can succeed, and ignore the notification otherwise
00051 (since its mainly used for XRun, ignoring a notification is OK, successive XRun will come...)
00052 */
00053 void JackSocketServerNotifyChannel::Notify(int refnum, int notify, int value)
00054 {
00055     JackClientNotificationRequest req(refnum, notify, value);
00056     if (req.Write(&fRequestSocket) < 0) {
00057         jack_error("Could not write request ref = %d notify = %d", refnum, notify);
00058     }
00059 }
00060 
00061 void JackSocketServerNotifyChannel::NotifyQuit()
00062 {
00063     JackClientNotificationRequest req(-1, kQUIT, 0);
00064     if (req.Write(&fRequestSocket) < 0) {
00065         jack_error("Could not write request ref = %d notify = %d", -1, kQUIT);
00066     }
00067 }
00068 
00069 
00070 } // end of namespace
00071 
00072 

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