Public Member Functions |
| RigGeometry () |
| RigGeometry (const RigGeometry &b, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| META_Object (osgAnimation, RigGeometry) |
void | setInfluenceMap (VertexInfluenceMap *vertexInfluenceMap) |
const VertexInfluenceMap * | getInfluenceMap () const |
VertexInfluenceMap * | getInfluenceMap () |
const Skeleton * | getSkeleton () const |
Skeleton * | getSkeleton () |
void | setSkeleton (Skeleton *) |
void | setNeedToComputeMatrix (bool state) |
bool | getNeedToComputeMatrix () const |
void | buildVertexInfluenceSet () |
const VertexInfluenceSet & | getVertexInfluenceSet () const |
void | computeMatrixFromRootSkeleton () |
void | setRigTransformImplementation (RigTransform *) |
RigTransform * | getRigTransformImplementation () |
virtual void | drawImplementation (osg::RenderInfo &renderInfo) const |
| Draw Geometry directly ignoring an OpenGL display list which could be attached.
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void | update () |
const osg::Matrix & | getMatrixFromSkeletonToGeometry () const |
const osg::Matrix & | getInvMatrixFromSkeletonToGeometry () const |
osg::Geometry * | getSourceGeometry () |
const osg::Geometry * | getSourceGeometry () const |
void | setSourceGeometry (osg::Geometry *geometry) |
void | copyFrom (osg::Geometry &from) |
| Geometry () |
| Geometry (const Geometry &geometry, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy.
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virtual Object * | cloneType () const |
| Clone the type of an object, with Object* return type.
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virtual Object * | clone (const CopyOp ©op) const |
| Clone an object, with Object* return type.
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virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
| return the name of the object's library.
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virtual const char * | className () const |
| return the name of the object's class type.
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virtual Geometry * | asGeometry () |
| Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.
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virtual const Geometry * | asGeometry () const |
| Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.
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bool | empty () const |
void | setVertexArray (Array *array) |
Array * | getVertexArray () |
const Array * | getVertexArray () const |
void | setVertexData (const ArrayData &arrayData) |
ArrayData & | getVertexData () |
const ArrayData & | getVertexData () const |
void | setNormalBinding (AttributeBinding ab) |
AttributeBinding | getNormalBinding () const |
void | setNormalArray (Array *array) |
Array * | getNormalArray () |
const Array * | getNormalArray () const |
void | setNormalData (const ArrayData &arrayData) |
ArrayData & | getNormalData () |
const ArrayData & | getNormalData () const |
void | setColorBinding (AttributeBinding ab) |
AttributeBinding | getColorBinding () const |
void | setColorArray (Array *array) |
Array * | getColorArray () |
const Array * | getColorArray () const |
void | setColorData (const ArrayData &arrayData) |
ArrayData & | getColorData () |
const ArrayData & | getColorData () const |
void | setSecondaryColorBinding (AttributeBinding ab) |
AttributeBinding | getSecondaryColorBinding () const |
void | setSecondaryColorArray (Array *array) |
Array * | getSecondaryColorArray () |
const Array * | getSecondaryColorArray () const |
void | setSecondaryColorData (const ArrayData &arrayData) |
ArrayData & | getSecondaryColorData () |
const ArrayData & | getSecondaryColorData () const |
void | setFogCoordBinding (AttributeBinding ab) |
AttributeBinding | getFogCoordBinding () const |
void | setFogCoordArray (Array *array) |
Array * | getFogCoordArray () |
const Array * | getFogCoordArray () const |
void | setFogCoordData (const ArrayData &arrayData) |
ArrayData & | getFogCoordData () |
const ArrayData & | getFogCoordData () const |
void | setTexCoordArray (unsigned int unit, Array *) |
Array * | getTexCoordArray (unsigned int unit) |
const Array * | getTexCoordArray (unsigned int unit) const |
void | setTexCoordData (unsigned int index, const ArrayData &arrayData) |
ArrayData & | getTexCoordData (unsigned int index) |
const ArrayData & | getTexCoordData (unsigned int index) const |
unsigned int | getNumTexCoordArrays () const |
ArrayDataList & | getTexCoordArrayList () |
const ArrayDataList & | getTexCoordArrayList () const |
void | setVertexAttribArray (unsigned int index, Array *array) |
Array * | getVertexAttribArray (unsigned int index) |
const Array * | getVertexAttribArray (unsigned int index) const |
void | setVertexAttribBinding (unsigned int index, AttributeBinding ab) |
AttributeBinding | getVertexAttribBinding (unsigned int index) const |
void | setVertexAttribNormalize (unsigned int index, GLboolean norm) |
GLboolean | getVertexAttribNormalize (unsigned int index) const |
void | setVertexAttribData (unsigned int index, const ArrayData &arrayData) |
ArrayData & | getVertexAttribData (unsigned int index) |
const ArrayData & | getVertexAttribData (unsigned int index) const |
unsigned int | getNumVertexAttribArrays () const |
ArrayDataList & | getVertexAttribArrayList () |
const ArrayDataList & | getVertexAttribArrayList () const |
void | setPrimitiveSetList (const PrimitiveSetList &primitives) |
PrimitiveSetList & | getPrimitiveSetList () |
const PrimitiveSetList & | getPrimitiveSetList () const |
unsigned int | getNumPrimitiveSets () const |
PrimitiveSet * | getPrimitiveSet (unsigned int pos) |
const PrimitiveSet * | getPrimitiveSet (unsigned int pos) const |
bool | addPrimitiveSet (PrimitiveSet *primitiveset) |
| Add a primitive set to the geometry.
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bool | setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset) |
| Set a primitive set to the specified position in geometry's primitive set list.
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bool | insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset) |
| Insert a primitive set to the specified position in geometry's primitive set list.
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bool | removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1) |
| Remove primitive set(s) from the specified position in geometry's primitive set list.
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unsigned int | getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const |
| Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
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void | setVertexIndices (IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getVertexIndices () |
const IndexArray * | getVertexIndices () const |
void | setNormalIndices (IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getNormalIndices () |
const IndexArray * | getNormalIndices () const |
void | setColorIndices (IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getColorIndices () |
const IndexArray * | getColorIndices () const |
void | setSecondaryColorIndices (IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getSecondaryColorIndices () |
const IndexArray * | getSecondaryColorIndices () const |
void | setFogCoordIndices (IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getFogCoordIndices () |
const IndexArray * | getFogCoordIndices () const |
void | setTexCoordIndices (unsigned int unit, IndexArray *) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getTexCoordIndices (unsigned int unit) |
const IndexArray * | getTexCoordIndices (unsigned int unit) const |
void | setVertexAttribIndices (unsigned int index, IndexArray *array) |
| deprecated - forces OpenGL slow path, just kept for backwards compatibility.
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IndexArray * | getVertexAttribIndices (unsigned int index) |
const IndexArray * | getVertexAttribIndices (unsigned int index) const |
virtual void | setUseVertexBufferObjects (bool flag) |
| When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
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virtual void | dirtyDisplayList () |
| Force a recompile on next draw() of any OpenGL display list associated with this geoset.
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virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size.
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virtual void | releaseGLObjects (State *state=0) const |
| If State is non-zero, this function releases OpenGL objects for the specified graphics context.
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bool | getArrayList (ArrayList &arrayList) const |
bool | getDrawElementsList (DrawElementsList &drawElementsList) const |
osg::VertexBufferObject * | getOrCreateVertexBufferObject () |
osg::ElementBufferObject * | getOrCreateElementBufferObject () |
void | setFastPathHint (bool on) |
| Set whether fast paths should be used when supported.
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bool | getFastPathHint () const |
| Get whether fast paths should be used when supported.
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bool | areFastPathsUsed () const |
| Return true if OpenGL fast paths will be used with drawing this Geometry.
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bool | computeFastPathsUsed () |
bool | verifyBindings () const |
void | computeCorrectBindingsAndArraySizes () |
bool | verifyArrays (std::ostream &out) const |
| check whether the arrays, indices, bindings and primitives all match correctly, return false is .
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bool | suitableForOptimization () const |
void | copyToAndOptimize (Geometry &target) |
bool | containsSharedArrays () const |
void | duplicateSharedArrays () |
void | computeInternalOptimizedGeometry () |
void | removeInternalOptimizedGeometry () |
void | setInternalOptimizedGeometry (osg::Geometry *geometry) |
osg::Geometry * | getInternalOptimizedGeometry () |
const osg::Geometry * | getInternalOptimizedGeometry () const |
virtual unsigned int | getGLObjectSizeHint () const |
| Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.
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virtual void | compileGLObjects (RenderInfo &renderInfo) const |
| Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects.
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virtual bool | supports (const Drawable::AttributeFunctor &) const |
| Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).
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virtual void | accept (Drawable::AttributeFunctor &af) |
| Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
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virtual bool | supports (const Drawable::ConstAttributeFunctor &) const |
| Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).
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virtual void | accept (Drawable::ConstAttributeFunctor &af) const |
| Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
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virtual bool | supports (const PrimitiveFunctor &) const |
| Return true, osg::Geometry does support accept(PrimitiveFunctor&).
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virtual void | accept (PrimitiveFunctor &pf) const |
| Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
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virtual bool | supports (const PrimitiveIndexFunctor &) const |
| Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).
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virtual void | accept (PrimitiveIndexFunctor &pf) const |
| Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
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| Drawable () |
| Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy.
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc.
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const ParentList & | getParents () const |
| Get the parent list of drawable.
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ParentList | getParents () |
| Get the a copy of parent list of node.
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Node * | getParent (unsigned int i) |
| Get a single parent of Drawable.
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const Node * | getParent (unsigned int i) const |
| Get a single const parent of Drawable.
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unsigned int | getNumParents () const |
| Get the number of parents of node.
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates.
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void | setStateSet (StateSet *stateset) |
| Set the StateSet attached to the Drawable.
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StateSet * | getStateSet () |
| Get the attached StateSet.
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const StateSet * | getStateSet () const |
| Get the attached const StateSet.
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StateSet * | getOrCreateStateSet () |
| Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.
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void | setInitialBound (const osg::BoundingBox &bbox) |
| Set the initial bounding volume to use when computing the overall bounding volume.
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const BoundingBox & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume.
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void | dirtyBound () |
| Dirty the bounding box, forcing a computeBound() on the next call to getBound().
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const BoundingBox & | getBound () const |
| Get BoundingBox of Drawable.
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virtual BoundingBox | computeBound () const |
| Compute the bounding box around Drawables's geometry.
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void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
| Set the compute bound callback to override the default computeBound.
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ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
| Get the compute bound callback.
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const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
| Get the const compute bound callback.
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void | setShape (Shape *shape) |
| Set the Shape of the Drawable .
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Shape * | getShape () |
| Get the Shape of the Drawable.
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const Shape * | getShape () const |
| Get the const Shape of the const Drawable.
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void | setSupportsDisplayList (bool flag) |
| Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists.
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bool | getSupportsDisplayList () const |
| Get whether display lists are supported for this drawable instance.
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void | setUseDisplayList (bool flag) |
| When set to true, force the draw method to use OpenGL Display List for rendering.
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bool | getUseDisplayList () const |
| Return whether OpenGL display lists are being used for rendering.
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GLuint & | getDisplayList (unsigned int contextID) const |
| Return OpenGL display list for specified contextID.
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bool | getUseVertexBufferObjects () const |
| Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.
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void | draw (RenderInfo &renderInfo) const |
| Draw OpenGL primitives.
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe.
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virtual void | setUpdateCallback (UpdateCallback *ac) |
| Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.
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UpdateCallback * | getUpdateCallback () |
| Get the non const UpdateCallback.
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const UpdateCallback * | getUpdateCallback () const |
| Get the const UpdateCallback.
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bool | requiresUpdateTraversal () const |
| Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.
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virtual void | setEventCallback (EventCallback *ac) |
| Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.
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EventCallback * | getEventCallback () |
| Get the non const EventCallback.
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const EventCallback * | getEventCallback () const |
| Get the const EventCallback.
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bool | requiresEventTraversal () const |
| Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.
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virtual void | setCullCallback (CullCallback *cc) |
| Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.
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CullCallback * | getCullCallback () |
| Get the non const CullCallback.
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const CullCallback * | getCullCallback () const |
| Get the const CullCallback.
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virtual void | setDrawCallback (DrawCallback *dc) |
| Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.
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DrawCallback * | getDrawCallback () |
| Get the non const DrawCallback.
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const DrawCallback * | getDrawCallback () const |
| Get the const DrawCallback.
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| Object () |
| Construct an object.
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| Object (bool threadSafeRefUnref) |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string.
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void | setName (const char *name) |
| Set the name of object using a C style string.
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const std::string & | getName () const |
| Get the name of object.
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object.
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DataVariance | getDataVariance () const |
| Get the data variance of this object.
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object.
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object.
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object.
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling.
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virtual Referenced * | getUserData () |
| Get user data.
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virtual const Referenced * | getUserData () const |
| Get const user data.
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
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| Referenced () |
| Referenced (bool threadSafeRefUnref) |
| Referenced (const Referenced &) |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe.
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref().
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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int | referenceCount () const |
| Return the number of pointers currently referencing this object.
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL.
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted.
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object.
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