OpenSceneGraph
3.0.1
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#include <osg/Drawable>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osg/Polytope>
#include <osgShadow/Export>
Classes | |
class | osgShadow::OccluderGeometry |
OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More... | |
struct | osgShadow::OccluderGeometry::Edge |
class | osgShadow::ShadowVolumeGeometry |
Namespaces | |
namespace | osgShadow |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. |
Macros | |
#define | OSGSHADOW_OCCLUDERGEOMETRY 1 |
#define OSGSHADOW_OCCLUDERGEOMETRY 1 |
![]() | Generated at Thu Oct 4 2012 13:46:03 for the OpenSceneGraph by doxygen 1.8.1.1. |