17 #ifndef _RENDER_EVENTS_HH_
18 #define _RENDER_EVENTS_HH_
39 public:
template<
typename T>
41 {
return createScene.Connect(_subscriber); }
45 public:
static void DisconnectCreateScene(
47 { createScene.Disconnect(_connection); }
52 public:
template<
typename T>
54 {
return removeScene.Connect(_subscriber);}
58 public:
static void DisconnectRemoveScene(
60 {removeScene.Disconnect(_connection);}