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class information
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ANY
INTERNALS_HANDLER
All features
class FOG
Summary
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Direct parents
insert list:
OPENGL
Class invariant
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is_linear
implies not
is_exp
and then not
is_exp2
is_exp
implies not
is_linear
and then not
is_exp2
is_exp2
implies not
is_linear
and then not
is_exp
Overview
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creation features
make_linear
(f_start:
REAL_64
, f_end:
REAL_64
)
make_exp
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
make_exp2
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
features
make_linear
(f_start:
REAL_64
, f_end:
REAL_64
)
make_exp
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
make_exp2
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
is_linear
:
BOOLEAN
is_exp
:
BOOLEAN
is_exp2
:
BOOLEAN
render
color
:
GL_COLOR
set_color
(co:
GL_COLOR
)
fog_start
:
REAL_32
fog_end
:
REAL_32
fog_density
:
REAL_32
gl
:
GL
glu
:
GLU
smart_gl
:
SMART_GL
full_red
:
GL_COLOR
full_green
:
GL_COLOR
full_blue
:
GL_COLOR
full_yellow
:
GL_COLOR
full_magenta
:
GL_COLOR
full_cyan
:
GL_COLOR
full_white
:
GL_COLOR
full_black
:
GL_COLOR
make_linear
(f_start:
REAL_64
, f_end:
REAL_64
)
effective procedure
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ensure
is_linear
make_exp
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
effective procedure
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ensure
is_exp
make_exp2
(f_start:
REAL_64
, f_end:
REAL_64
, f_density:
REAL_64
)
effective procedure
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ensure
is_exp2
is_linear
:
BOOLEAN
writable attribute
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is_exp
:
BOOLEAN
writable attribute
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is_exp2
:
BOOLEAN
writable attribute
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render
effective procedure
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require
color
/= Void
color
:
GL_COLOR
writable attribute
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set_color
(co:
GL_COLOR
)
effective procedure
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require
co /= Void
ensure
color
= co
fog_start
:
REAL_32
writable attribute
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fog_end
:
REAL_32
writable attribute
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fog_density
:
REAL_32
writable attribute
top
gl
:
GL
once function
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glu
:
GLU
once function
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smart_gl
:
SMART_GL
once function
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full_red
:
GL_COLOR
once function
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full_green
:
GL_COLOR
once function
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full_blue
:
GL_COLOR
once function
top
full_yellow
:
GL_COLOR
once function
top
full_magenta
:
GL_COLOR
once function
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full_cyan
:
GL_COLOR
once function
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full_white
:
GL_COLOR
once function
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full_black
:
GL_COLOR
once function
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