#include <TerrainMod.h>

Public Member Functions | |
| LevelTerrainMod (float level, const Shape &s) | |
| Constructor. | |
| virtual void | apply (float &point, int x, int y) const |
| Apply this modifier on a terrain segment. | |
| virtual TerrainMod * | clone () const |
| Create a copy of this modifier. | |
Protected Attributes | |
| float | m_level |
| The height level of all points affected. | |
Private Member Functions | |
| LevelTerrainMod (LevelTerrainMod &) | |
| Copy constructor. | |
This modifier sets all points inside the shape to the same altitude
| Mercator::LevelTerrainMod< Shape >::LevelTerrainMod | ( | float | level, | |
| const Shape & | s | |||
| ) | [inline] |
Constructor.
| level | The height level of all points affected. | |
| s | shape of the modifier. |
| void Mercator::LevelTerrainMod< Shape >::apply | ( | float & | point, | |
| int | x, | |||
| int | y | |||
| ) | const [inline, virtual] |
Apply this modifier on a terrain segment.
The segment is at x,y in local coordinates. Output is placed into point.
Implements Mercator::TerrainMod.
References Mercator::LevelTerrainMod< Shape >::m_level, and Mercator::ShapeTerrainMod< Shape >::m_shape.
1.5.6