#include <ThresholdShader.h>

Public Member Functions | |
| LowShader (float threshold=default_threshold) | |
| Constructor. | |
| LowShader (const Parameters ¶ms) | |
| Constructor. | |
| const float | threshold () const |
| Accessor for level below which the shader renders. | |
| virtual bool | checkIntersect (const Segment &) const |
| Check whether this Shader has any effect on the given Segment. | |
| virtual void | shade (Surface &) const |
| Populate a Surface with data. | |
Static Public Attributes | |
| static const std::string | key_threshold |
| Key string used when specifying the threshold parameter. | |
| static const float | default_threshold = -1.f |
| Default level below which the shader renders. | |
Private Attributes | |
| float | m_threshold |
| The level below which the shader renders. | |
| Mercator::LowShader::LowShader | ( | float | threshold = default_threshold |
) | [explicit] |
Constructor.
| threshold | level below which the shader renders. |
| Mercator::LowShader::LowShader | ( | const Parameters & | params | ) | [explicit] |
Constructor.
| params | a map of parameters for the shader. |
References key_threshold, and m_threshold.
| bool Mercator::LowShader::checkIntersect | ( | const Segment & | ) | const [virtual] |
Check whether this Shader has any effect on the given Segment.
Implements Mercator::Shader.
References Mercator::Segment::getMin(), and m_threshold.
1.5.6