| apply(float &point, int x, int y) const =0 | Mercator::TerrainMod | [pure virtual] |
| bbox() const =0 | Mercator::TerrainMod | [pure virtual] |
| clone() const =0 | Mercator::TerrainMod | [pure virtual] |
| ~TerrainMod() (defined in Mercator::TerrainMod) | Mercator::TerrainMod | [virtual] |
1.5.6