wsn
[Device proxies]
Collaboration diagram for wsn:
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Detailed Description
The wsn proxy provides an interface to a Wireless Sensor Network.
Classes | |
struct | playerc_wsn_t |
Note: the structure describing the WSN node's data packet is declared in Player. More... | |
Functions | |
playerc_wsn_t * | playerc_wsn_create (playerc_client_t *client, int index) |
Create a wsn proxy. | |
void | playerc_wsn_destroy (playerc_wsn_t *device) |
Destroy a wsn proxy. | |
int | playerc_wsn_subscribe (playerc_wsn_t *device, int access) |
Subscribe to the wsn device. | |
int | playerc_wsn_unsubscribe (playerc_wsn_t *device) |
Un-subscribe from the wsn device. | |
int | playerc_wsn_set_devstate (playerc_wsn_t *device, int node_id, int group_id, int devnr, int state) |
Set the device state. | |
int | playerc_wsn_power (playerc_wsn_t *device, int node_id, int group_id, int value) |
Put the node in sleep mode (0) or wake it up (1). | |
int | playerc_wsn_datatype (playerc_wsn_t *device, int value) |
Change the data type to RAW or converted engineering units. | |
int | playerc_wsn_datafreq (playerc_wsn_t *device, int node_id, int group_id, double frequency) |
Change data delivery frequency. |
Function Documentation
playerc_wsn_t* playerc_wsn_create | ( | playerc_client_t * | client, | |
int | index | |||
) |
Create a wsn proxy.
int playerc_wsn_datafreq | ( | playerc_wsn_t * | device, | |
int | node_id, | |||
int | group_id, | |||
double | frequency | |||
) |
Change data delivery frequency.
int playerc_wsn_datatype | ( | playerc_wsn_t * | device, | |
int | value | |||
) |
Change the data type to RAW or converted engineering units.
void playerc_wsn_destroy | ( | playerc_wsn_t * | device | ) |
Destroy a wsn proxy.
int playerc_wsn_power | ( | playerc_wsn_t * | device, | |
int | node_id, | |||
int | group_id, | |||
int | value | |||
) |
Put the node in sleep mode (0) or wake it up (1).
int playerc_wsn_set_devstate | ( | playerc_wsn_t * | device, | |
int | node_id, | |||
int | group_id, | |||
int | devnr, | |||
int | state | |||
) |
Set the device state.
int playerc_wsn_subscribe | ( | playerc_wsn_t * | device, | |
int | access | |||
) |
Subscribe to the wsn device.
int playerc_wsn_unsubscribe | ( | playerc_wsn_t * | device | ) |
Un-subscribe from the wsn device.