OpenSceneGraph  3.0.1
Public Member Functions | Protected Member Functions | List of all members
osgParticle::RadialShooter Class Reference

A shooter class that shoots particles radially. More...

Inheritance diagram for osgParticle::RadialShooter:
Inheritance graph
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Public Member Functions

 RadialShooter ()
 RadialShooter (const RadialShooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, RadialShooter)
const rangefgetThetaRange () const
 Get the range of possible values for theta angle.
void setThetaRange (const rangef &r)
 Set the range of possible values for theta angle.
void setThetaRange (float r1, float r2)
 Set the range of possible values for theta angle.
const rangefgetPhiRange () const
 Get the range of possible values for phi angle.
void setPhiRange (const rangef &r)
 Set the range of possible values for phi angle.
void setPhiRange (float r1, float r2)
 Set the range of possible values for phi angle.
const rangefgetInitialSpeedRange () const
 Get the range of possible values for initial speed of particles.
void setInitialSpeedRange (const rangef &r)
 Set the range of possible values for initial speed of particles.
void setInitialSpeedRange (float r1, float r2)
 Set the range of possible values for initial speed of particles.
const rangev3getInitialRotationalSpeedRange () const
 Get the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const rangev3 &r)
 Set the range of possible values for initial rotational speed of particles.
void setInitialRotationalSpeedRange (const osg::Vec3 &r1, const osg::Vec3 &r2)
 Set the range of possible values for initial rotational speed of particles.
void shoot (Particle *P) const
 Shoot a particle. Do not call this method manually.
- Public Member Functions inherited from osgParticle::Shooter
 Shooter ()
 Shooter (const Shooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual bool isSameKindAs (const osg::Object *obj) const
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object.
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type.
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type.
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
virtual void setName (const std::string &name)
 Set the name of object using C++ style string.
void setName (const char *name)
 Set the name of object using a C style string.
const std::string & getName () const
 Get the name of object.
void setDataVariance (DataVariance dv)
 Set the data variance of this object.
DataVariance getDataVariance () const
 Get the data variance of this object.
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc.
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object.
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object.
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object.
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling.
virtual ReferencedgetUserData ()
 Get user data.
virtual const ReferencedgetUserData () const
 Get const user data.
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Member Functions

virtual ~RadialShooter ()
RadialShooteroperator= (const RadialShooter &)
- Protected Member Functions inherited from osgParticle::Shooter
virtual ~Shooter ()
Shooteroperator= (const Shooter &)
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor.
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting.
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer

Detailed Description

A shooter class that shoots particles radially.

This shooter computes the velocity vector of incoming particles by choosing a random direction and a random speed. Both direction and speed are chosen within specified ranges. The direction is defined by two angles: theta, which is the angle between the velocity vector and the Z axis, and phi, which is the angle between the X axis and the velocity vector projected onto the X-Y plane.

Constructor & Destructor Documentation

osgParticle::RadialShooter::RadialShooter ( )
inline
osgParticle::RadialShooter::RadialShooter ( const RadialShooter copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline
virtual osgParticle::RadialShooter::~RadialShooter ( )
inlineprotectedvirtual

Member Function Documentation

const rangev3 & osgParticle::RadialShooter::getInitialRotationalSpeedRange ( ) const
inline

Get the range of possible values for initial rotational speed of particles.

const rangef & osgParticle::RadialShooter::getInitialSpeedRange ( ) const
inline

Get the range of possible values for initial speed of particles.

const rangef & osgParticle::RadialShooter::getPhiRange ( ) const
inline

Get the range of possible values for phi angle.

const rangef & osgParticle::RadialShooter::getThetaRange ( ) const
inline

Get the range of possible values for theta angle.

osgParticle::RadialShooter::META_Object ( osgParticle  ,
RadialShooter   
)
RadialShooter& osgParticle::RadialShooter::operator= ( const RadialShooter )
inlineprotected
void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const rangev3 r)
inline

Set the range of possible values for initial rotational speed of particles.

void osgParticle::RadialShooter::setInitialRotationalSpeedRange ( const osg::Vec3 r1,
const osg::Vec3 r2 
)
inline

Set the range of possible values for initial rotational speed of particles.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setInitialSpeedRange ( const rangef r)
inline

Set the range of possible values for initial speed of particles.

void osgParticle::RadialShooter::setInitialSpeedRange ( float  r1,
float  r2 
)
inline

Set the range of possible values for initial speed of particles.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setPhiRange ( const rangef r)
inline

Set the range of possible values for phi angle.

void osgParticle::RadialShooter::setPhiRange ( float  r1,
float  r2 
)
inline

Set the range of possible values for phi angle.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::setThetaRange ( const rangef r)
inline

Set the range of possible values for theta angle.

void osgParticle::RadialShooter::setThetaRange ( float  r1,
float  r2 
)
inline

Set the range of possible values for theta angle.

References osgParticle::range< ValueType >::maximum, and osgParticle::range< ValueType >::minimum.

void osgParticle::RadialShooter::shoot ( Particle P) const
inlinevirtual

The documentation for this class was generated from the following file:

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Generated at Tue Sep 4 2012 06:15:37 for the OpenSceneGraph by doxygen 1.8.1.2.