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29 #ifndef vtkRenderState_h
30 #define vtkRenderState_h
32 #include "vtkRenderingCoreModule.h"
85 void GetWindowSize(
int size[2])
const;
97 int GetPropArrayCount()
const;
110 void SetPropArrayAndCount(
vtkProp **propArray,
vtkRenderer * Renderer
The renderer in which the render pass is performed.
abstract interface to OpenGL FBOs
abstract superclass for all actors, volumes and annotations
vtkInformation * RequiredKeys
It tells that the current render pass it supposed to render only props that have all the RequiredKeys...
vtkFrameBufferObjectBase * FrameBuffer
The framebuffer in use.
abstract specification for renderers
Context in which a vtkRenderPass will render.
vtkProp ** PropArray
Subset of props to render.