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30 #ifndef vtkVolumeInputHelper_h
31 #define vtkVolumeInputHelper_h
56 const int blendMode,
const float samplingDist);
117 const float samplingDist);
119 unsigned int component,
const int blendMode,
const float samplingDist);
123 unsigned int component,
const float samplingDist);
134 #endif // vtkVolumeInputHelper_h
represents a volume (data & properties) in a rendered scene
record modification and/or execution time
window superclass for vtkRenderWindow
The ShaderProgram uses one or more Shader objects.
Creates and manages the volume texture rendered by vtkOpenGLGPUVolumeRayCastMapper.
abstract specification for renderers
Container for a set of TransferFunction2D instances.