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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkInteractorStyleImage * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual int * | GetWindowLevelStartPosition () |
| Some useful information for handling window level. More...
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virtual void | GetWindowLevelStartPosition (int &, int &) |
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virtual void | GetWindowLevelStartPosition (int[2]) |
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virtual int * | GetWindowLevelCurrentPosition () |
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virtual void | GetWindowLevelCurrentPosition (int &, int &) |
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virtual void | GetWindowLevelCurrentPosition (int[2]) |
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void | OnMouseMove () override |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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void | OnLeftButtonDown () override |
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void | OnLeftButtonUp () override |
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void | OnMiddleButtonDown () override |
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void | OnMiddleButtonUp () override |
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void | OnRightButtonDown () override |
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void | OnRightButtonUp () override |
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void | OnChar () override |
| Override the "fly-to" (f keypress) for images. More...
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virtual void | WindowLevel () |
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virtual void | Pick () |
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virtual void | Slice () |
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virtual void | StartWindowLevel () |
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virtual void | EndWindowLevel () |
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virtual void | StartPick () |
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virtual void | EndPick () |
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virtual void | StartSlice () |
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virtual void | EndSlice () |
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virtual void | SetInteractionMode (int) |
| Set/Get current mode to 2D or 3D. More...
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virtual int | GetInteractionMode () |
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void | SetInteractionModeToImage2D () |
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void | SetInteractionModeToImage3D () |
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void | SetInteractionModeToImageSlicing () |
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virtual void | SetXViewRightVector (double, double, double) |
| Set the orientations that will be used when the X, Y, or Z keys are pressed. More...
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virtual void | SetXViewRightVector (double[3]) |
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virtual double * | GetXViewRightVector () |
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virtual void | GetXViewRightVector (double &, double &, double &) |
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virtual void | GetXViewRightVector (double[3]) |
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virtual void | SetXViewUpVector (double, double, double) |
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virtual void | SetXViewUpVector (double[3]) |
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virtual double * | GetXViewUpVector () |
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virtual void | GetXViewUpVector (double &, double &, double &) |
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virtual void | GetXViewUpVector (double[3]) |
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virtual void | SetYViewRightVector (double, double, double) |
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virtual void | SetYViewRightVector (double[3]) |
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virtual double * | GetYViewRightVector () |
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virtual void | GetYViewRightVector (double &, double &, double &) |
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virtual void | GetYViewRightVector (double[3]) |
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virtual void | SetYViewUpVector (double, double, double) |
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virtual void | SetYViewUpVector (double[3]) |
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virtual double * | GetYViewUpVector () |
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virtual void | GetYViewUpVector (double &, double &, double &) |
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virtual void | GetYViewUpVector (double[3]) |
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virtual void | SetZViewRightVector (double, double, double) |
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virtual void | SetZViewRightVector (double[3]) |
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virtual double * | GetZViewRightVector () |
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virtual void | GetZViewRightVector (double &, double &, double &) |
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virtual void | GetZViewRightVector (double[3]) |
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virtual void | SetZViewUpVector (double, double, double) |
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virtual void | SetZViewUpVector (double[3]) |
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virtual double * | GetZViewUpVector () |
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virtual void | GetZViewUpVector (double &, double &, double &) |
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virtual void | GetZViewUpVector (double[3]) |
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void | SetImageOrientation (const double leftToRight[3], const double bottomToTop[3]) |
| Set the view orientation, in terms of the horizontal and vertical directions of the computer screen. More...
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virtual void | SetCurrentImageNumber (int i) |
| Set the image to use for WindowLevel interaction. More...
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int | GetCurrentImageNumber () |
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vtkImageProperty * | GetCurrentImageProperty () |
| Get the current image property, which is set when StartWindowLevel is called immediately before StartWindowLevelEvent is generated. More...
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vtkInteractorStyleTrackballCamera * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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void | OnMouseMove () override |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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void | OnLeftButtonDown () override |
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void | OnLeftButtonUp () override |
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void | OnMiddleButtonDown () override |
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void | OnMiddleButtonUp () override |
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void | OnRightButtonDown () override |
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void | OnRightButtonUp () override |
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void | OnMouseWheelForward () override |
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void | OnMouseWheelBackward () override |
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void | Rotate () override |
| These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. More...
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void | Spin () override |
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void | Pan () override |
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void | Dolly () override |
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virtual void | SetMotionFactor (double) |
| Set the apparent sensitivity of the interactor style to mouse motion. More...
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virtual double | GetMotionFactor () |
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vtkInteractorStyle * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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void | SetInteractor (vtkRenderWindowInteractor *interactor) override |
| Set/Get the Interactor wrapper being controlled by this object. More...
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void | SetEnabled (int) override |
| Turn on/off this interactor. More...
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virtual void | SetAutoAdjustCameraClippingRange (vtkTypeBool) |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual vtkTypeBool | GetAutoAdjustCameraClippingRange () |
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virtual void | AutoAdjustCameraClippingRangeOn () |
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virtual void | AutoAdjustCameraClippingRangeOff () |
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void | FindPokedRenderer (int, int) |
| When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers. More...
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virtual int | GetState () |
| Some useful information for interaction. More...
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virtual vtkTypeBool | GetUseTimers () |
| Set/Get timer hint. More...
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virtual void | SetUseTimers (vtkTypeBool) |
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virtual void | UseTimersOn () |
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virtual void | UseTimersOff () |
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virtual void | SetTimerDuration (unsigned long) |
| If using timers, specify the default timer interval (in milliseconds). More...
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virtual unsigned long | GetTimerDuration () |
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virtual void | SetHandleObservers (vtkTypeBool) |
| Does ProcessEvents handle observers on this class or not. More...
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virtual vtkTypeBool | GetHandleObservers () |
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virtual void | HandleObserversOn () |
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virtual void | HandleObserversOff () |
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virtual void | OnFourthButtonDown () |
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virtual void | OnFourthButtonUp () |
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virtual void | OnFifthButtonDown () |
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virtual void | OnFifthButtonUp () |
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virtual void | OnMove3D (vtkEventData *) |
| Generic 3D event bindings can be overridden in subclasses. More...
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virtual void | OnButton3D (vtkEventData *) |
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void | OnChar () override |
| OnChar is triggered when an ASCII key is pressed. More...
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virtual void | OnKeyDown () |
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virtual void | OnKeyUp () |
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virtual void | OnKeyPress () |
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virtual void | OnKeyRelease () |
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virtual void | OnExpose () |
| These are more esoteric events, but are useful in some cases. More...
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virtual void | OnConfigure () |
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virtual void | OnEnter () |
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virtual void | OnLeave () |
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virtual void | OnTimer () |
| OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses. More...
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virtual void | Zoom () |
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virtual void | UniformScale () |
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virtual void | OnPinch () |
| gesture based events More...
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virtual void | OnRotate () |
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virtual void | OnPan () |
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virtual void | OnTap () |
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virtual void | OnLongTap () |
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virtual void | OnSwipe () |
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virtual void | StartState (int newstate) |
| utility routines used by state changes More...
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virtual void | StopState () |
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virtual void | StartAnimate () |
| Interaction mode entry points used internally. More...
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virtual void | StopAnimate () |
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virtual void | StartRotate () |
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virtual void | EndRotate () |
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virtual void | StartZoom () |
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virtual void | EndZoom () |
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virtual void | StartPan () |
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virtual void | EndPan () |
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virtual void | StartSpin () |
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virtual void | EndSpin () |
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virtual void | StartDolly () |
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virtual void | EndDolly () |
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virtual void | StartUniformScale () |
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virtual void | EndUniformScale () |
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virtual void | StartTimer () |
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virtual void | EndTimer () |
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virtual void | StartTwoPointer () |
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virtual void | EndTwoPointer () |
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virtual void | HighlightProp (vtkProp *prop) |
| When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
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virtual void | HighlightActor2D (vtkActor2D *actor2D) |
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virtual void | HighlightProp3D (vtkProp3D *prop3D) |
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virtual void | SetPickColor (double, double, double) |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual void | SetPickColor (double[3]) |
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virtual double * | GetPickColor () |
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virtual void | GetPickColor (double data[3]) |
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virtual void | SetMouseWheelMotionFactor (double) |
| Set/Get the mouse wheel motion factor. More...
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virtual double | GetMouseWheelMotionFactor () |
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virtual vtkTDxInteractorStyle * | GetTDxStyle () |
| 3Dconnexion device interactor style. More...
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virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
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void | DelegateTDxEvent (unsigned long event, void *calldata) |
| Called by the callback to process 3DConnexion device events. More...
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vtkInteractorObserver * | NewInstance () const |
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int | GetEnabled () |
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void | EnabledOn () |
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void | EnabledOff () |
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void | On () |
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void | Off () |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
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virtual void | SetPriority (float) |
| Set/Get the priority at which events are processed. More...
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virtual float | GetPriority () |
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virtual void | PickingManagedOn () |
| Enable/Disable the use of a manager to process the picking. More...
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virtual void | PickingManagedOff () |
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virtual void | SetPickingManaged (bool managed) |
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virtual bool | GetPickingManaged () |
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virtual void | SetKeyPressActivation (vtkTypeBool) |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual vtkTypeBool | GetKeyPressActivation () |
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virtual void | KeyPressActivationOn () |
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virtual void | KeyPressActivationOff () |
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virtual void | SetKeyPressActivationValue (char) |
| Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
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virtual char | GetKeyPressActivationValue () |
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virtual vtkRenderer * | GetDefaultRenderer () |
| Set/Get the default renderer to use when activating the interactor observer. More...
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virtual void | SetDefaultRenderer (vtkRenderer *) |
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virtual vtkRenderer * | GetCurrentRenderer () |
| Set/Get the current renderer. More...
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virtual void | SetCurrentRenderer (vtkRenderer *) |
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void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
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void | ReleaseFocus () |
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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interactive manipulation of the camera specialized for images
vtkInteractorStyleImage allows the user to interactively manipulate (rotate, pan, zoom etc.) the camera. vtkInteractorStyleImage is specially designed to work with images that are being rendered with vtkImageActor. Several events are overloaded from its superclass vtkInteractorStyle, hence the mouse bindings are different. (The bindings keep the camera's view plane normal perpendicular to the x-y plane.) In summary the mouse events for 2D image interaction are as follows:
- Left Mouse button triggers window level events
- CTRL Left Mouse spins the camera around its view plane normal
- SHIFT Left Mouse pans the camera
- CTRL SHIFT Left Mouse dollys (a positional zoom) the camera
- Middle mouse button pans the camera
- Right mouse button dollys the camera.
- SHIFT Right Mouse triggers pick events
If SetInteractionModeToImageSlicing() is called, then some of the mouse events are changed as follows:
- CTRL Left Mouse slices through the image
- SHIFT Middle Mouse slices through the image
- CTRL Right Mouse spins the camera
If SetInteractionModeToImage3D() is called, then some of the mouse events are changed as follows:
- SHIFT Left Mouse rotates the camera for oblique slicing
- SHIFT Middle Mouse slices through the image
- CTRL Right Mouse also slices through the image
In all modes, the following key bindings are in effect:
- R Reset the Window/Level
- X Reset to a sagittal view
- Y Reset to a coronal view
- Z Reset to an axial view
Note that the renderer's actors are not moved; instead the camera is moved.
- See also
- vtkInteractorStyle vtkInteractorStyleTrackballActor vtkInteractorStyleJoystickCamera vtkInteractorStyleJoystickActor
- Examples:
- vtkInteractorStyleImage (Examples)
- Tests:
- vtkInteractorStyleImage (Tests)
Definition at line 84 of file vtkInteractorStyleImage.h.