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25 #ifndef vtkPDFContextDevice2D_h
26 #define vtkPDFContextDevice2D_h
28 #include "vtkIOExportPDFModule.h"
49 void SetHaruObjects(
void *doc,
void *page);
53 void DrawPoly(
float *
points,
int n,
unsigned char *colors =
nullptr,
54 int nc_comps = 0)
override;
55 void DrawLines(
float *f,
int n,
unsigned char *colors =
nullptr,
56 int nc_comps = 0)
override;
58 int nc_comps = 0)
override;
60 unsigned char *colors =
nullptr,
61 int nc_comps = 0)
override;
63 unsigned char *colors =
nullptr,
int nc_comps = 0)
override;
64 void DrawQuad(
float *,
int)
override;
68 unsigned char *colors =
nullptr,
69 int nc_comps = 0)
override;
72 float stopAngle)
override;
77 float bounds[4])
override;
80 float bounds[4])
override;
82 float bounds[4])
override;
106 void PushGraphicsState();
107 void PopGraphicsState();
109 void ApplyPenState();
110 void ApplyStrokeColor(
unsigned char *
color,
int numComps);
111 void ApplyLineWidth(
float width);
112 void ApplyLineType(
int type);
115 void ApplyPenStateAsFill();
116 void ApplyBrushState();
117 void ApplyTextPropertyState();
118 void ApplyFillColor(
unsigned char *
color,
int numComps);
119 void ApplyFillAlpha(
unsigned char alpha);
120 void Fill(
bool stroke =
false);
121 void FillEvenOdd(
bool stroke =
false);
123 void BeginClipPathForTexture();
124 void RegisterTexturePoints(
float *
data,
int numPoints);
131 void DrawEllipticArcSegments(
float x,
float y,
float rX,
float rY,
134 int GetNumberOfArcIterations(
float rX,
float rY,
137 void DrawCrossMarkers(
bool highlight,
float *
points,
int n,
138 unsigned char *colors,
int nc_comps);
139 void DrawPlusMarkers(
bool highlight,
float *
points,
int n,
140 unsigned char *colors,
int nc_comps);
141 void DrawSquareMarkers(
bool highlight,
float *
points,
int n,
142 unsigned char *colors,
int nc_comps);
143 void DrawCircleMarkers(
bool highlight,
float *
points,
int n,
144 unsigned char *colors,
int nc_comps);
145 void DrawDiamondMarkers(
bool highlight,
float *
points,
int n,
146 unsigned char *colors,
int nc_comps);
148 void DrawPath(
vtkPath *path,
float x,
float y);
150 void ApplyTransform();
158 static void Matrix3ToMatrix4(
vtkMatrix3x3 *mat3,
double mat4[16]);
159 static void Matrix4ToMatrix3(
double mat4[16],
vtkMatrix3x3 *mat3);
160 static void Matrix4ToMatrix3(
double mat4[16],
double mat3[9]);
167 static void Matrix4ToHPDFTransform(
const double mat4[16],
float hpdfMat[6]);
168 static void Matrix3ToHPDFTransform(
const double mat4[9],
float hpdfMat[6]);
169 static void HPDFTransformToMatrix3(
float a,
float b,
float c,
float d,
170 float x,
float y,
double mat3[9]);
183 float TextureBounds[4];
190 #endif // vtkPDFContextDevice2D_h
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)
Draw a series of markers centered at the points supplied.
virtual void ComputeStringBounds(const vtkStdString &string, float bounds[4])=0
Compute the bounds of the supplied string.
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
static vtkContextDevice2D * New()
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
virtual void DrawPolyData(float p[2], float scale, vtkPolyData *polyData, vtkUnsignedCharArray *colors, int scalarMode)
Draw the supplied PolyData at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
virtual void DrawQuad(float *, int)
Draw a quad using the specified number of points.
virtual void MultiplyMatrix(vtkMatrix3x3 *m)=0
Multiply the current model view matrix by the supplied one.
virtual void SetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
concrete dataset representing a path defined by Bezier curves.
virtual void DrawString(float *point, const vtkStdString &string)=0
Draw some text to the screen.
dynamic, self-adjusting array of unsigned char
vtkNew< vtkTransform > Matrix
virtual void SetColor4(unsigned char color[4])=0
Set the color for the device using unsigned char of length 4, RGBA.
virtual void SetClipping(int *x)=0
Supply an int array of length 4 with x1, y1, width, height specifying clipping region for the device ...
virtual void DrawColoredPolygon(float *points, int numPoints, unsigned char *colors=nullptr, int nc_comps=0)
Draw a polygon using the specified number of points.
virtual void PushMatrix()=0
Push the current matrix onto the stack.
represent and manipulate 3x3 transformation matrices
virtual void ComputeJustifiedStringBounds(const char *string, float bounds[4])=0
Compute the bounds of the supplied string while taking into account the justification of the currentl...
virtual void DrawPolygon(float *p, int n)
Draw a polygon using the specified number of points.
virtual void DrawImage(float p[2], float scale, vtkImageData *image)=0
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)=0
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void SetLineType(int type)=0
Set the line type type (using anonymous enum in vtkPen).
virtual void SetPointSize(float size)=0
Set the point size for glyphs/sprites.
topologically and geometrically regular array of data
a simple class to control print indentation
vtkContextDevice2D implementation for use with vtkPDFExporter.
String class that stores Unicode text.
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of point sprites, images centred at the points supplied.
virtual void DrawPoly(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
virtual void GetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
Abstract class for drawing 2D primitives.
virtual void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
virtual void SetTexture(vtkImageData *image, int properties)=0
Set the texture for the device, it is used to fill the polygons.
abstract specification for renderers
Some derived classes for the different colors commonly used.
virtual void DrawMathTextString(float *point, const vtkStdString &string)=0
Draw text using MathText markup for mathematical equations.
concrete dataset represents vertices, lines, polygons, and triangle strips
Wrapper around std::string to keep symbols short.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)=0
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
virtual void SetLineWidth(float width)=0
Set the line width.
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void DrawPoints(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of points - fastest code path due to memory layout of the coordinates.