VTK
vtkCompositeZPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkCompositeZPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
34 #ifndef vtkCompositeZPass_h
35 #define vtkCompositeZPass_h
36 
37 #include "vtkRenderingParallelModule.h" // For export macro
38 #include "vtkRenderPass.h"
39 
41 
43 class vtkTextureObject;
45 class vtkOpenGLHelper;
46 
47 class VTKRENDERINGPARALLEL_EXPORT vtkCompositeZPass : public vtkRenderPass
48 {
49 public:
50  static vtkCompositeZPass *New();
52  void PrintSelf(ostream& os, vtkIndent indent) override;
53 
58  void Render(const vtkRenderState *s) override;
59 
65  void ReleaseGraphicsResources(vtkWindow *w) override;
66 
68 
73  vtkGetObjectMacro(Controller,vtkMultiProcessController);
74  virtual void SetController(vtkMultiProcessController *controller);
76 
80  bool IsSupported(vtkOpenGLRenderWindow *context);
81 
82  protected:
87 
91  ~vtkCompositeZPass() override;
92 
99  void CreateProgram(vtkOpenGLRenderWindow *context);
100 
102 
106  float *RawZBuffer;
108 
109  private:
110  vtkCompositeZPass(const vtkCompositeZPass&) = delete;
111  void operator=(const vtkCompositeZPass&) = delete;
112 };
113 
114 #endif
vtkRenderPass::ReleaseGraphicsResources
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
vtkObject::New
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
vtkRenderPass::Render
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
vtkCompositeZPass::Program
vtkOpenGLHelper * Program
Definition: vtkCompositeZPass.h:105
vtkRenderPass.h
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
vtkCompositeZPass::RawZBuffer
float * RawZBuffer
Definition: vtkCompositeZPass.h:106
vtkCompositeZPass::Controller
vtkMultiProcessController * Controller
Definition: vtkCompositeZPass.h:101
vtkRenderPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkCompositeZPass::PBO
vtkPixelBufferObject * PBO
Definition: vtkCompositeZPass.h:103
vtkMultiProcessController
Multiprocessing communication superclass.
Definition: vtkMultiProcessController.h:82
vtkOpenGLHelper
Definition: vtkOpenGLHelper.h:30
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:44
vtkCompositeZPass::RawZBufferSize
size_t RawZBufferSize
Definition: vtkCompositeZPass.h:107
vtkCompositeZPass::ZTexture
vtkTextureObject * ZTexture
Definition: vtkCompositeZPass.h:104
vtkCompositeZPass
Merge depth buffers of processes.
Definition: vtkCompositeZPass.h:47
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:53
vtkRenderState
Context in which a vtkRenderPass will render.
Definition: vtkRenderState.h:40
vtkPixelBufferObject
abstracts an OpenGL pixel buffer object.
Definition: vtkPixelBufferObject.h:43
vtkRenderPass
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:58