Go to the documentation of this file.
25 #ifndef vtkOpenVRRenderer_h
26 #define vtkOpenVRRenderer_h
28 #include "vtkRenderingOpenVRModule.h"
62 void ResetCamera(
double xmin,
double xmax,
double ymin,
double ymax,
63 double zmin,
double zmax)
override;
85 virtual void SetShowFloor(
bool);
87 return this->ShowFloor; }
virtual void ResetCamera()
Automatically set up the camera based on the visible actors.
virtual void ResetCameraClippingRange()
Reset the camera clipping range based on the bounds of the visible actors.
static vtkOpenGLRenderer * New()
virtual bool GetShowFloor()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void DeviceRender(void) override
Concrete open gl render method.