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35 #ifndef vtkImageStack_h
36 #define vtkImageStack_h
38 #include "vtkRenderingImageModule.h"
80 vtkSetMacro(ActiveLayer,
int);
vtkMTimeType GetMTime() override
Return the MTime also considering the property etc.
virtual vtkAssemblyPath * GetNextPath()
record modification and/or execution time
void GetBounds(double bounds[6])
virtual vtkImageMapper3D * GetMapper()
void SetMapper(vtkImageMapper3D *mapper)
Set/Get the mapper.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkImageSlice.
a list of nodes that form an assembly path
a list of lists of props representing an assembly hierarchy
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
vtkMTimeType GetRedrawMTime() override
Return the mtime of anything that would cause the rendered image to appear differently.
virtual vtkImageProperty * GetProperty()
virtual void BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
void SetProperty(vtkImageProperty *property)
Set/Get the image display properties.
create and manipulate ordered lists of objects
represents an image in a 3D scene
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
void InitPathTraversal() override
Overload vtkProp's method for setting up assembly paths.
static vtkImageSlice * New()
Creates an Image with the following defaults: origin(0,0,0) position=(0,0,0) scale=1 visibility=1 pic...
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
virtual int GetNumberOfPaths()
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a sorted list of image slice objects
vtkImageSliceCollection * GetImages()
Get the list of images as a vtkImageSliceCollection.
abstract specification for Viewports
manages a stack of composited images
void ReleaseGraphicsResources(vtkWindow *win) override
Release any resources held by this prop.
double * GetBounds() override
Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.
abstract superclass for all actors, volumes and annotations
vtkCollection * ImageMatrices
abstract class for mapping images to the screen
vtkImageSliceCollection * Images
vtkTypeBool HasTranslucentPolygonalGeometry() override
Internal method, should only be used by rendering.
void GetImages(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors,...
int RenderOpaqueGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
vtkTypeUInt32 vtkMTimeType