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25 #ifndef vtkOpenGLCamera_h
26 #define vtkOpenGLCamera_h
28 #include "vtkRenderingOpenGL2Module.h"
vtkTimeStamp KeyMatrixTime
record modification and/or execution time
static vtkCamera * New()
Construct camera instance with its focal point at the origin, and position=(0,0,1).
represent and manipulate 3x3 transformation matrices
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a virtual camera for 3D rendering
vtkMatrix4x4 * WCVCMatrix
virtual void UpdateViewport(vtkRenderer *vtkNotUsed(ren))
Update the viewport.
vtkMatrix4x4 * VCDCMatrix
vtkRenderer * LastRenderer
vtkMatrix4x4 * WCDCMatrix
virtual void Render(vtkRenderer *)
This method causes the camera to set up whatever is required for viewing the scene.
abstract specification for renderers
vtkMatrix3x3 * NormalMatrix