Go to the documentation of this file.
29 #ifndef vtkOSOpenGLRenderWindow_h
30 #define vtkOSOpenGLRenderWindow_h
32 #include "vtkRenderingOpenGL2Module.h"
36 class vtkOSOpenGLRenderWindowInternal;
48 virtual void Start(
void);
53 virtual void Frame(
void);
58 virtual void WindowInitialize(
void);
84 virtual void SetSize(
int x,
int y);
102 void SetPosition(
int x,
int y);
240 void CreateOffScreenWindow(
int width,
int height);
241 void DestroyOffScreenWindow();
242 void ResizeOffScreenWindow(
int width,
int height);
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetSize(int a[2]) override
Set the size of the window in screen coordinates in pixels.
int SupportsOpenGL() override
Does this render window support OpenGL? 0-false, 1-true.
virtual void Start()=0
Initialize the rendering process.
vtkOSOpenGLRenderWindowInternal * Internal
virtual void Finalize()=0
Finalize the rendering process.
virtual void SetFullScreen(vtkTypeBool)=0
Turn on/off rendering full screen window size.
virtual void SetOffScreenRendering(vtkTypeBool)
Create a window in memory instead of on the screen.
virtual int * GetScreenSize()=0
Get the current size of the screen in pixels.
virtual bool IsCurrent()=0
Tells if this window is the current graphics context for the calling thread.
void SetWindowId(void *) override=0
virtual void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
virtual void WindowRemap()=0
Remap the rendering window.
void SetParentId(void *) override=0
void SetPosition(int a[2])
virtual void SetNextWindowInfo(const char *)=0
#define VTK_SIZEHINT(...)
virtual void SetWindowName(const char *)
void HideCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
a simple class to control print indentation
void * GetGenericContext() override=0
void SetWindowInfo(const char *) override=0
OffScreen Mesa rendering window.
list of point or cell ids
void SetDisplayId(void *)
Set the X display id for this RenderWindow to use to a pre-existing X display id.
void * GetGenericWindowId() override=0
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
void MakeCurrent() override=0
Attempt to make this window the current graphics context for the calling thread.
virtual void SetStereoCapableWindow(vtkTypeBool capable)
virtual void * GetGenericParentId()
const char * ReportCapabilities() override
Get report of capabilities for the render window.
virtual void * GetGenericDisplayId()
Xwindow get set functions.
virtual void * GetGenericDrawable()
virtual void DestroyWindow()=0
Destroy a not-off-screen window.
virtual int IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
virtual void Frame()=0
A termination method performed at the end of the rendering process to do things like swapping buffers...
virtual void SetNextWindowId(void *)=0
static vtkRenderWindow * New()
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on,...
virtual int GetEventPending()=0
Check to see if a mouse button has been pressed.
virtual void Initialize(void)
Initialize the rendering window.
virtual void CreateAWindow()=0
Create a not-off-screen window.
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.
void SetParentInfo(const char *) override=0