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36 #ifndef vtkOpenGLProjectedTetrahedraMapper_h
37 #define vtkOpenGLProjectedTetrahedraMapper_h
39 #include "vtkRenderingVolumeOpenGL2Module.h"
70 vtkSetMacro(UseFloatingPointFrameBuffer,
bool);
71 vtkGetMacro(UseFloatingPointFrameBuffer,
bool);
72 vtkBooleanMacro(UseFloatingPointFrameBuffer,
bool);
121 float GetCorrectedDepth(
float x,
float y,
float z1,
float z2,
122 const float inverse_projection_mat[16],
123 int use_linear_depth_correction,
124 float linear_depth_correction);
137 vtkInternals *Internals;
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
represents a volume (data & properties) in a rendered scene
bool UseFloatingPointFrameBuffer
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTimeStamp InputAnalyzedTime
vtkOpenGLFramebufferObject * Framebuffer
dynamic, self-adjusting array of float
record modification and/or execution time
dynamic, self-adjusting array of unsigned char
Internal class which encapsulates OpenGL FramebufferObject.
vtkVolumeProperty * LastProperty
virtual bool IsSupported(vtkRenderWindow *)
Return true if the rendering context provides the nececessary functionality to use this class.
window superclass for vtkRenderWindow
a simple class to control print indentation
OpenGL implementation of PT.
Abstract class that can sort cell data along a viewpoint.
vtkUnsignedCharArray * Colors
abstract specification for renderers
vtkFloatArray * TransformedPoints
void Render(vtkRenderer *ren, vtkVolume *vol) override=0
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
Unstructured grid volume renderer.
static vtkProjectedTetrahedraMapper * New()
bool CanDoFloatingPointFrameBuffer
create a window for renderers to draw into
vtkTimeStamp ColorsMappedTime
vtkOpenGLVertexBufferObject * VBO
bool FloatingPointFrameBufferResourcesAllocated
represents the common properties for rendering a volume.