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68 #ifndef vtkMNIObjectWriter_h
69 #define vtkMNIObjectWriter_h
71 #include "vtkIOMINCModule.h"
100 return "MNI object"; }
117 virtual void SetMapper(
vtkMapper *mapper);
142 vtkSetStringMacro(FileName);
143 vtkGetStringMacro(FileName);
151 vtkGetMacro(FileType,
int);
166 int WriteObjectType(
int objType);
190 void CloseFile(ostream *fp);
represent and manipulate 3D points
dynamic, self-adjusting array of float
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract superclass for arrays of numeric data
virtual vtkMapper * GetMapper()
void SetFileTypeToASCII()
vtkLookupTable * LookupTable
virtual void WriteData()=0
vtkDataObject * GetInput()
abstract class specifies interface to map data to graphics primitives
A writer for MNI surface mesh files.
a simple class to control print indentation
dynamic, self-adjusting array of int
abstract class to write data to file(s)
virtual vtkLookupTable * GetLookupTable()
map scalar values into colors via a lookup table
static vtkAlgorithm * New()
virtual vtkProperty * GetProperty()
virtual const char * GetFileExtensions()
Get the entension for this file format.
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetFileTypeToBinary()
represent surface properties of a geometric object
virtual const char * GetDescriptiveName()
Get the name of this file format.