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34 #ifndef vtkLightingMapPass_h
35 #define vtkLightingMapPass_h
37 #include "vtkRenderingOpenGL2Module.h"
54 vtkSetMacro(RenderType, RenderMode);
55 vtkGetMacro(RenderType, RenderMode);
99 RenderMode RenderType;
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
Implement the basic render passes.
static vtkDefaultPass * New()
a simple class to control print indentation
RenderMode
Set the type of lighting render to perform.
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
Context in which a vtkRenderPass will render.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.