VTK
vtkAngleRepresentation2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkAngleRepresentation2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
34 #ifndef vtkAngleRepresentation2D_h
35 #define vtkAngleRepresentation2D_h
36 
37 #include "vtkInteractionWidgetsModule.h" // For export macro
38 #include "vtkAngleRepresentation.h"
39 
40 class vtkLeaderActor2D;
41 class vtkProperty2D;
42 
43 
44 class VTKINTERACTIONWIDGETS_EXPORT vtkAngleRepresentation2D : public vtkAngleRepresentation
45 {
46 public:
50  static vtkAngleRepresentation2D *New();
51 
53 
57  void PrintSelf(ostream& os, vtkIndent indent) override;
59 
63  double GetAngle() override;
64 
66 
71  void GetPoint1WorldPosition(double pos[3]) override;
72  void GetCenterWorldPosition(double pos[3]) override;
73  void GetPoint2WorldPosition(double pos[3]) override;
74  void SetPoint1DisplayPosition(double pos[3]) override;
75  void SetCenterDisplayPosition(double pos[3]) override;
76  void SetPoint2DisplayPosition(double pos[3]) override;
77  void GetPoint1DisplayPosition(double pos[3]) override;
78  void GetCenterDisplayPosition(double pos[3]) override;
79  void GetPoint2DisplayPosition(double pos[3]) override;
81 
83 
88  vtkGetObjectMacro(Ray1,vtkLeaderActor2D);
89  vtkGetObjectMacro(Ray2,vtkLeaderActor2D);
90  vtkGetObjectMacro(Arc,vtkLeaderActor2D);
92 
97  void BuildRepresentation() override;
98 
100 
103  void ReleaseGraphicsResources(vtkWindow *w) override;
104  int RenderOverlay(vtkViewport *viewport) override;
106 
107 protected:
109  ~vtkAngleRepresentation2D() override;
110 
111  // The pieces that make up the angle representations
115 
116 private:
118  void operator=(const vtkAngleRepresentation2D&) = delete;
119 };
120 
121 #endif
vtkAngleRepresentation::GetCenterDisplayPosition
virtual void GetCenterDisplayPosition(double pos[3])=0
vtkAngleRepresentation::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkAngleRepresentation.h
vtkObject::New
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
vtkAngleRepresentation::SetPoint2DisplayPosition
virtual void SetPoint2DisplayPosition(double pos[3])=0
vtkAngleRepresentation2D
represent the vtkAngleWidget
Definition: vtkAngleRepresentation2D.h:44
vtkAngleRepresentation::BuildRepresentation
void BuildRepresentation() override
These are methods that satisfy vtkWidgetRepresentation's API.
vtkAngleRepresentation::GetAngle
virtual double GetAngle()=0
This representation and all subclasses must keep an angle (in degrees) consistent with the state of t...
vtkAngleRepresentation2D::Ray1
vtkLeaderActor2D * Ray1
Definition: vtkAngleRepresentation2D.h:112
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
vtkAngleRepresentation2D::Ray2
vtkLeaderActor2D * Ray2
Definition: vtkAngleRepresentation2D.h:113
vtkWidgetRepresentation::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
Definition: vtkWidgetRepresentation.h:220
vtkAngleRepresentation::GetPoint2WorldPosition
virtual void GetPoint2WorldPosition(double pos[3])=0
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkViewport
abstract specification for Viewports
Definition: vtkViewport.h:47
vtkProperty2D
represent surface properties of a 2D image
Definition: vtkProperty2D.h:40
vtkAngleRepresentation::SetPoint1DisplayPosition
virtual void SetPoint1DisplayPosition(double pos[3])=0
vtkWidgetRepresentation::RenderOverlay
int RenderOverlay(vtkViewport *vtkNotUsed(viewport)) override
Definition: vtkWidgetRepresentation.h:221
vtkAngleRepresentation::GetPoint1DisplayPosition
virtual void GetPoint1DisplayPosition(double pos[3])=0
vtkAngleRepresentation::GetPoint2DisplayPosition
virtual void GetPoint2DisplayPosition(double pos[3])=0
vtkAngleRepresentation::GetCenterWorldPosition
virtual void GetCenterWorldPosition(double pos[3])=0
vtkAngleRepresentation2D::Arc
vtkLeaderActor2D * Arc
Definition: vtkAngleRepresentation2D.h:114
vtkLeaderActor2D
create a leader with optional label and arrows
Definition: vtkLeaderActor2D.h:59
vtkAngleRepresentation::SetCenterDisplayPosition
virtual void SetCenterDisplayPosition(double pos[3])=0
vtkAngleRepresentation
represent the vtkAngleWidget
Definition: vtkAngleRepresentation.h:39
vtkAngleRepresentation::GetPoint1WorldPosition
virtual void GetPoint1WorldPosition(double pos[3])=0
Methods to Set/Get the coordinates of the three points defining this representation.