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52 #ifndef vtkInteractorStyleTerrain_h
53 #define vtkInteractorStyleTerrain_h
55 #include "vtkInteractionStyleModule.h"
96 void Dolly()
override;
119 void SelectRepresentation();
120 void CreateLatLong();
map vtkPolyData to graphics primitives
void OnChar() override
OnChar is triggered when an ASCII key is pressed.
virtual void OnMiddleButtonUp()
vtkPolyDataMapper * LatLongMapper
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.
vtkSphereSource * LatLongSphere
virtual void OnMiddleButtonDown()
create a polygonal sphere centered at the origin
virtual void OnRightButtonDown()
virtual void OnLeftButtonDown()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
manipulate camera in scene with natural view up (e.g., terrain)
provide event-driven interface to the rendering window (defines trackball mode)
virtual void OnLeftButtonUp()
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void OnRightButtonUp()
vtkExtractEdges * LatLongExtractEdges