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33 #ifndef vtkHyperTreeGridGeometry_h
34 #define vtkHyperTreeGridGeometry_h
36 #include "vtkFiltersHyperTreeModule.h"
92 void AddFace(
vtkIdType,
double*,
double*,
int,
unsigned int,
bool create =
true );
represent and manipulate 3D points
Objects for depth-first traversal HyperTreeGrids.
vtkPoints * FacePoints
Storage for interface points.
vtkDoubleArray * Intercepts
virtual int ProcessTrees(vtkHyperTreeGrid *, vtkDataObject *)=0
Main routine to process individual trees in the grid This is pure virtual method to be implemented by...
vtkPoints * Points
Storage for points of output unstructured mesh.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
object to represent cell connectivity
list of point or cell ids
vtkDoubleArray * FaceScalarsA
Storage for interface scalars.
Hyper tree grid outer surface.
static vtkAlgorithm * New()
vtkIdTypeArray * FacesA
Storage for interface faces.
int FillOutputPortInformation(int, vtkInformation *) override
Fill the output port information objects for this algorithm.
dynamic, self-adjusting array of vtkIdType
unsigned int Dimension
Dimension of input grid.
vtkDoubleArray * FaceScalarsB
bool HasInterface
Keep track of input interface parameters.
unsigned int Orientation
Orientation of input grid when dimension < 3.
dynamic, self-adjusting array of bits
dynamic, self-adjusting array of double
vtkCellArray * Cells
Storage for cells of output unstructured mesh.
general representation of visualization data
Superclass for algorithms that produce a hyper tree grid as output.
A dataset containing a grid of vtkHyperTree instances arranged as a rectilinear grid.