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28 #ifndef vtkOpenVRMenuRepresentation_h
29 #define vtkOpenVRMenuRepresentation_h
31 #include "vtkRenderingOpenVRModule.h"
68 unsigned long event,
void *calldata)
override;
72 unsigned long event,
void *calldata)
override;
76 unsigned long event,
void *calldata)
override;
92 void PushFrontMenuItem(
const char *
name,
const char *text,
vtkCommand *cmd);
93 void RenameMenuItem(
const char *
name,
const char *text);
94 void RemoveMenuItem(
const char *
name);
95 void RemoveAllMenuItems();
98 vtkGetMacro(CurrentOption,
double);
104 class InternalElement;
105 std::deque<InternalElement *>
Menus;
111 double PlacedVRight[3];
112 double PlacedOrientation[3];
map vtkPolyData to graphics primitives
represent and manipulate 3D points
superclass for callback/observer methods
An actor that displays text.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
window superclass for vtkRenderWindow
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
object to represent cell connectivity
platform-independent render window interaction including picking and frame rate control.
abstract specification for Viewports
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object