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22 #ifndef vtkOpenGLLabeledContourMapper_h
23 #define vtkOpenGLLabeledContourMapper_h
25 #include "vtkRenderingOpenGL2Module.h"
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual bool ApplyStencil(vtkRenderer *ren, vtkActor *act)
vtkOpenGLHelper * StencilBO
window superclass for vtkRenderWindow
static vtkLabeledContourMapper * New()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
virtual bool RemoveStencil(vtkRenderer *ren)
vtkMatrix4x4 * TempMatrix4
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
virtual bool CreateLabels(vtkActor *actor)
abstract specification for renderers