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36 #ifndef vtkTextActor3D_h
37 #define vtkTextActor3D_h
39 #include "vtkRenderingCoreModule.h"
58 vtkSetStringMacro(Input);
59 vtkGetStringMacro(Input);
95 int GetBoundingBox(
int bbox[4]);
110 virtual void SetForceOpaque(
bool opaque);
111 virtual bool GetForceOpaque();
112 virtual void ForceOpaqueOn();
113 virtual void ForceOpaqueOff();
114 virtual void SetForceTranslucent(
bool trans);
115 virtual bool GetForceTranslucent();
116 virtual void ForceTranslucentOn();
117 virtual void ForceTranslucentOff();
149 virtual int UpdateImageActor();
represents an 3D object for placement in a rendered scene
virtual int RenderOverlay(vtkViewport *)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
An actor that displays text.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
record modification and/or execution time
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
vtkImageActor * ImageActor
static int GetRenderedDPI()
Since a 3D text actor is not pixel-aligned and positioned in 3D space, the text is rendered at a cons...
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
#define VTK_SIZEHINT(...)
topologically and geometrically regular array of data
a simple class to control print indentation
vtkTextProperty * TextProperty
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
represent text properties.
abstract superclass for all actors, volumes and annotations
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
draw an image in a rendered 3D scene
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
std::string LastInputString