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30 #ifndef vtkProp3DCollection_h
31 #define vtkProp3DCollection_h
33 #include "vtkRenderingCoreModule.h"
101 if ( this->
Bottom ==
nullptr )
107 return static_cast<vtkProp3D *>(this->
Bottom->
Item);
void * vtkCollectionSimpleIterator
represents an 3D object for placement in a rendered scene
abstract base class for most VTK objects
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
vtkProp3D * GetNextProp3D(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
vtkProp3D * GetNextProp3D()
Get the next actor in the list.
vtkCollectionElement * Bottom
a simple class to control print indentation
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
abstract superclass for all actors, volumes and annotations
vtkProp3D * GetLastProp3D()
Get the last actor in the list.
static vtkPropCollection * New()
void AddItem(vtkObject *)
Add an object to the bottom of the list.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void AddItem(vtkProp3D *p)
Add an actor to the bottom of the list.
~vtkProp3DCollection() override
an ordered list of 3D props