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42 #ifndef vtkAnnotatedCubeActor_h
43 #define vtkAnnotatedCubeActor_h
45 #include "vtkRenderingAnnotationModule.h"
117 void SetFaceTextScale(
double);
118 vtkGetMacro(FaceTextScale,
double);
147 vtkSetStringMacro( XPlusFaceText );
148 vtkGetStringMacro( XPlusFaceText );
149 vtkSetStringMacro( XMinusFaceText );
150 vtkGetStringMacro( XMinusFaceText );
151 vtkSetStringMacro( YPlusFaceText );
152 vtkGetStringMacro( YPlusFaceText );
153 vtkSetStringMacro( YMinusFaceText );
154 vtkGetStringMacro( YMinusFaceText );
155 vtkSetStringMacro( ZPlusFaceText );
156 vtkGetStringMacro( ZPlusFaceText );
157 vtkSetStringMacro( ZMinusFaceText );
158 vtkGetStringMacro( ZMinusFaceText );
165 void SetTextEdgesVisibility(
int);
166 int GetTextEdgesVisibility();
173 void SetCubeVisibility(
int);
174 int GetCubeVisibility();
181 void SetFaceTextVisibility(
int);
182 int GetFaceTextVisibility();
189 vtkSetMacro(XFaceTextRotation,
double);
190 vtkGetMacro(XFaceTextRotation,
double);
191 vtkSetMacro(YFaceTextRotation,
double);
192 vtkGetMacro(YFaceTextRotation,
double);
193 vtkSetMacro(ZFaceTextRotation,
double);
194 vtkGetMacro(ZFaceTextRotation,
double);
201 {
return this->Assembly; }
vtkTransform * InternalTransform
vtkVectorText * XMinusFaceVectorText
vtkVectorText * ZMinusFaceVectorText
vtkActor * TextEdgesActor
represents an 3D object for placement in a rendered scene
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkVectorText * XPlusFaceVectorText
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes.
#define VTK_SIZEHINT(...)
vtkTransformFilter * InternalTransformFilter
vtkVectorText * ZPlusFaceVectorText
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkActor * YMinusFaceActor
extract boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkActor * XMinusFaceActor
abstract superclass for all actors, volumes and annotations
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
vtkVectorText * YMinusFaceVectorText
vtkFeatureEdges * ExtractTextEdges
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkVectorText * YPlusFaceVectorText
a 3D cube with face labels
vtkTypeUInt32 vtkMTimeType
create hierarchies of vtkProp3Ds (transformable props)