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39 #ifndef vtkRandomPool_h
40 #define vtkRandomPool_h
42 #include "vtkCommonCoreModule.h"
86 vtkGetMacro(NumberOfComponents,
vtkIdType);
108 const double* GeneratePool();
112 {
return this->Pool[(compNum + this->NumberOfComponents*i) % this->TotalSize];}
128 void PopulateDataArray(
vtkDataArray *da,
double minRange,
double maxRange);
129 void PopulateDataArray(
vtkDataArray *da,
int compNumber,
130 double minRange,
double maxRange);
Generate a sequence of random numbers.
vtkIdType GetTotalSize()
This convenience method returns the total size of the memory pool, i.e., Size*NumberOfComponents.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
record modification and/or execution time
abstract base class for most VTK objects
abstract superclass for arrays of numeric data
a simple class to control print indentation
vtkTimeStamp GenerateTime
double GetValue(vtkIdType i, int compNum)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
double GetValue(vtkIdType i)
vtkRandomSequence * Sequence
convenience class to quickly generate a pool of random numbers