Go to the documentation of this file.
44 #ifndef vtkQtTreeRingLabelMapper_h
45 #define vtkQtTreeRingLabelMapper_h
47 #include "vtkRenderingQtModule.h"
82 virtual vtkTree *GetInputTree();
87 virtual void SetSectorsArrayName(
const char*
name);
97 {
return this->LabelTextProperty; }
99 { this->Superclass::SetLabelTextProperty(p,
type); }
101 {
return this->Superclass::GetLabelTextProperty(
type); }
108 vtkSetStringMacro(TextRotationArrayName);
109 vtkGetStringMacro(TextRotationArrayName);
120 if (this->Renderer != ren)
122 this->Renderer = ren;
133 int activeComp,
int numComps,
vtkViewport* viewport);
137 int activeComp,
int numComps,
138 char *
string,
size_t stringSize);
142 bool PointInWindow(
double *sinfo,
double *newDim,
double *textPosDC,
vtkViewport *viewport);
draw vtkPolyData onto the image plane
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property.
Subclass of vtkAbstractArray that holds vtkUnicodeStrings.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
char * TextRotationArrayName
create an array of quadrilaterals located in a plane
virtual void Modified()
Update the modification time for this object.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
abstract superclass for arrays of numeric data
vtkPlaneSource * PlaneSource
vtkRenderer * GetRenderer()
A rooted tree data structure.
generate texture coordinates by mapping points to plane
handles properties associated with a texture map
vtkQImageToImageSource * QtImageSource
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
vtkTexture * LabelTexture
vtkMTimeType GetMTime() override
Return the modified time for this object.
Create image data from a QImage.
a simple class to control print indentation
static vtkLabeledDataMapper * New()
Instantiate object with %%-#6.3g label format.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
void SetLabelTextProperty(vtkTextProperty *p, int type) override
vtkTextProperty * LabelTextProperty
vtkViewport * CurrentViewPort
vtkTextProperty * GetLabelTextProperty(int type) override
abstract specification for Viewports
represent text properties.
a actor that draws 2D data
draw text labels at dataset points
vtkPolyDataMapper2D * polyDataMapper
abstract specification for renderers
a vtkAbstractArray subclass for strings
dynamic, self-adjusting array of double
vtkTextureMapToPlane * TextureMapToPlane
void SetRenderer(vtkRenderer *ren)
draw text labels on a tree map
vtkTypeUInt32 vtkMTimeType
vtkTextProperty * GetLabelTextProperty() override