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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkInteractorStyle3D * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PositionProp (vtkEventData *) |
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virtual void | Dolly3D (vtkEventData *) |
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virtual void | SetDollyPhysicalSpeed (double) |
| Set/Get the maximum dolly speed used when flying in 3D, in meters per second. More...
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virtual double | GetDollyPhysicalSpeed () |
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virtual void | SetScale (vtkCamera *cam, double newScale) |
| Set the scaling factor from world to physical space. More...
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vtkPropPicker * | GetInteractionPicker () |
| Get the interaction picker. More...
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vtkInteractorStyle * | NewInstance () const |
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void | SetInteractor (vtkRenderWindowInteractor *interactor) override |
| Set/Get the Interactor wrapper being controlled by this object. More...
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void | SetEnabled (int) override |
| Turn on/off this interactor. More...
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virtual void | SetAutoAdjustCameraClippingRange (vtkTypeBool) |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual vtkTypeBool | GetAutoAdjustCameraClippingRange () |
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virtual void | AutoAdjustCameraClippingRangeOn () |
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virtual void | AutoAdjustCameraClippingRangeOff () |
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void | FindPokedRenderer (int, int) |
| When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers. More...
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virtual int | GetState () |
| Some useful information for interaction. More...
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virtual vtkTypeBool | GetUseTimers () |
| Set/Get timer hint. More...
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virtual void | SetUseTimers (vtkTypeBool) |
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virtual void | UseTimersOn () |
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virtual void | UseTimersOff () |
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virtual void | SetTimerDuration (unsigned long) |
| If using timers, specify the default timer interval (in milliseconds). More...
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virtual unsigned long | GetTimerDuration () |
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virtual void | SetHandleObservers (vtkTypeBool) |
| Does ProcessEvents handle observers on this class or not. More...
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virtual vtkTypeBool | GetHandleObservers () |
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virtual void | HandleObserversOn () |
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virtual void | HandleObserversOff () |
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virtual void | OnMouseMove () |
| Generic event bindings can be overridden in subclasses. More...
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virtual void | OnLeftButtonDown () |
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virtual void | OnLeftButtonUp () |
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virtual void | OnMiddleButtonDown () |
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virtual void | OnMiddleButtonUp () |
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virtual void | OnRightButtonDown () |
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virtual void | OnRightButtonUp () |
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virtual void | OnMouseWheelForward () |
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virtual void | OnMouseWheelBackward () |
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virtual void | OnFourthButtonDown () |
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virtual void | OnFourthButtonUp () |
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virtual void | OnFifthButtonDown () |
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virtual void | OnFifthButtonUp () |
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virtual void | OnMove3D (vtkEventData *) |
| Generic 3D event bindings can be overridden in subclasses. More...
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virtual void | OnButton3D (vtkEventData *) |
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void | OnChar () override |
| OnChar is triggered when an ASCII key is pressed. More...
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virtual void | OnKeyDown () |
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virtual void | OnKeyUp () |
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virtual void | OnKeyPress () |
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virtual void | OnKeyRelease () |
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virtual void | OnExpose () |
| These are more esoteric events, but are useful in some cases. More...
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virtual void | OnConfigure () |
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virtual void | OnEnter () |
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virtual void | OnLeave () |
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virtual void | OnTimer () |
| OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses. More...
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virtual void | Rotate () |
| These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. More...
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virtual void | Spin () |
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virtual void | Pan () |
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virtual void | Dolly () |
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virtual void | Zoom () |
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virtual void | UniformScale () |
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virtual void | OnPinch () |
| gesture based events More...
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virtual void | OnRotate () |
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virtual void | OnPan () |
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virtual void | OnTap () |
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virtual void | OnLongTap () |
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virtual void | OnSwipe () |
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virtual void | StartState (int newstate) |
| utility routines used by state changes More...
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virtual void | StopState () |
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virtual void | StartAnimate () |
| Interaction mode entry points used internally. More...
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virtual void | StopAnimate () |
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virtual void | StartRotate () |
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virtual void | EndRotate () |
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virtual void | StartZoom () |
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virtual void | EndZoom () |
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virtual void | StartPan () |
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virtual void | EndPan () |
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virtual void | StartSpin () |
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virtual void | EndSpin () |
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virtual void | StartDolly () |
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virtual void | EndDolly () |
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virtual void | StartUniformScale () |
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virtual void | EndUniformScale () |
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virtual void | StartTimer () |
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virtual void | EndTimer () |
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virtual void | StartTwoPointer () |
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virtual void | EndTwoPointer () |
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virtual void | HighlightProp (vtkProp *prop) |
| When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
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virtual void | HighlightActor2D (vtkActor2D *actor2D) |
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virtual void | HighlightProp3D (vtkProp3D *prop3D) |
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virtual void | SetPickColor (double, double, double) |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual void | SetPickColor (double[3]) |
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virtual double * | GetPickColor () |
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virtual void | GetPickColor (double data[3]) |
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virtual void | SetMouseWheelMotionFactor (double) |
| Set/Get the mouse wheel motion factor. More...
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virtual double | GetMouseWheelMotionFactor () |
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virtual vtkTDxInteractorStyle * | GetTDxStyle () |
| 3Dconnexion device interactor style. More...
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virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
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void | DelegateTDxEvent (unsigned long event, void *calldata) |
| Called by the callback to process 3DConnexion device events. More...
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vtkInteractorObserver * | NewInstance () const |
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int | GetEnabled () |
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void | EnabledOn () |
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void | EnabledOff () |
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void | On () |
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void | Off () |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
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virtual void | SetPriority (float) |
| Set/Get the priority at which events are processed. More...
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virtual float | GetPriority () |
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virtual void | PickingManagedOn () |
| Enable/Disable the use of a manager to process the picking. More...
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virtual void | PickingManagedOff () |
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virtual void | SetPickingManaged (bool managed) |
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virtual bool | GetPickingManaged () |
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virtual void | SetKeyPressActivation (vtkTypeBool) |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual vtkTypeBool | GetKeyPressActivation () |
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virtual void | KeyPressActivationOn () |
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virtual void | KeyPressActivationOff () |
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virtual void | SetKeyPressActivationValue (char) |
| Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
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virtual char | GetKeyPressActivationValue () |
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virtual vtkRenderer * | GetDefaultRenderer () |
| Set/Get the default renderer to use when activating the interactor observer. More...
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virtual void | SetDefaultRenderer (vtkRenderer *) |
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virtual vtkRenderer * | GetCurrentRenderer () |
| Set/Get the current renderer. More...
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virtual void | SetCurrentRenderer (vtkRenderer *) |
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void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
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void | ReleaseFocus () |
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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static vtkInteractorStyle3D * | New () |
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static vtkTypeBool | IsTypeOf (const char *type) |
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static vtkInteractorStyle3D * | SafeDownCast (vtkObjectBase *o) |
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static vtkInteractorStyle * | New () |
| This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. More...
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static vtkTypeBool | IsTypeOf (const char *type) |
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static vtkInteractorStyle * | SafeDownCast (vtkObjectBase *o) |
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static vtkTypeBool | IsTypeOf (const char *type) |
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static vtkInteractorObserver * | SafeDownCast (vtkObjectBase *o) |
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static void | ComputeDisplayToWorld (vtkRenderer *ren, double x, double y, double z, double worldPt[4]) |
| Convenience methods for outside classes. More...
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static void | ComputeWorldToDisplay (vtkRenderer *ren, double x, double y, double z, double displayPt[3]) |
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static vtkObject * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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static void | BreakOnError () |
| This method is called when vtkErrorMacro executes. More...
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static void | SetGlobalWarningDisplay (int val) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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static void | GlobalWarningDisplayOn () |
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static void | GlobalWarningDisplayOff () |
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static int | GetGlobalWarningDisplay () |
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static vtkTypeBool | IsTypeOf (const char *name) |
| Return 1 if this class type is the same type of (or a subclass of) the named class. More...
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static vtkObjectBase * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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extends interaction to support 3D input
vtkInteractorStyle3D allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. It is designed to use 3d positions and orientations instead of 2D.
The following interactions are specified by default.
A click and hold in 3D within the bounding box of a prop will pick up that prop allowing you to translate and orient that prop as desired with the 3D controller.
Click/dragging two controllers and pulling them apart or pushing them together will initial a scale gesture that will scale the world larger or smaller.
Click/dragging two controllers and translating them in the same direction will translate the camera/world pushing them together will initial a scale gesture that will scale the world larger or smaller.
If a controller is right clicked (push touchpad on Vive) then it starts a fly motion where the camer moves in the direction the controller is pointing. It moves at a speed scaled by the position of your thumb on the trackpad. Higher moves faster forward. Lower moves faster backwards.
For the Vive left click is mapped to the trigger and right click is mapped to pushing the trackpad down.
- See also
- vtkRenderWindowInteractor3D
Definition at line 66 of file vtkInteractorStyle3D.h.