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43 #ifndef vtkOpenGLQuadHelper_h
44 #define vtkOpenGLQuadHelper_h
46 #include "vtkRenderingOpenGL2Module.h"
68 const char *vs,
const char *fs,
const char *gs);
80 #endif // vtkOpenGLQuadHelper_h
vtkTimeStamp ShaderSourceTime
vtkOpenGLVertexArrayObject * VAO
record modification and/or execution time
Class to make rendering a full screen quad easier.
The ShaderProgram uses one or more Shader objects.
unsigned int ShaderChangeValue
vtkShaderProgram * Program
The VertexArrayObject class uses, or emulates, vertex array objects.