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25 #ifndef vtkOpenGLMoleculeMapper_h
26 #define vtkOpenGLMoleculeMapper_h
28 #include "vtkDomainsChemistryOpenGL2Module.h"
53 return this->FastAtomMapper; }
59 std::vector<unsigned int> &pixeloffsets,
virtual void UpdateBondGlyphPolyData()
void Render(vtkRenderer *, vtkActor *) override
Reimplemented from base class.
window superclass for vtkRenderWindow
virtual void UpdateAtomGlyphPolyData()
vtkNew< vtkOpenGLSphereMapper > FastAtomMapper
Internal mappers.
virtual void ProcessSelectorPixelBuffers(vtkHardwareSelector *, std::vector< unsigned int > &, vtkProp *)
allows a mapper to update a selections color buffers Called from a prop which in turn is called from ...
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
represents an object (geometry & properties) in a rendered scene
An accelerated class for rendering molecules.
Mapper that draws vtkMolecule objects.
abstract superclass for all actors, volumes and annotations
use imposters to draw cylinders
vtkNew< vtkOpenGLStickMapper > FastBondMapper
abstract specification for renderers
static vtkMoleculeMapper * New()
draw spheres using imposters
vtkOpenGLSphereMapper * GetFastAtomMapper()
provide access to the underlying mappers