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24 #ifndef vtkPolyDataMapperNode_h
25 #define vtkPolyDataMapperNode_h
27 #include "vtkRenderingSceneGraphModule.h"
64 static void TransformPoints(
vtkActor *act,
map vtkPolyData to graphics primitives
vtkViewNode specialized for vtkPolyDataMappers
std::vector< unsigned int > triangle_index
std::vector< unsigned int > vertex_index
std::vector< unsigned int > line_reverse
vtkViewNode specialized for vtkMappers
std::vector< unsigned int > strip_index
static vtkMapperNode * New()
std::vector< unsigned int > line_index
std::vector< unsigned int > vertex_reverse
std::pair< boost::graph_traits< vtkGraph * >::vertex_iterator, boost::graph_traits< vtkGraph * >::vertex_iterator > vertices(vtkGraph *g)
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
std::vector< unsigned int > triangle_reverse
std::vector< unsigned int > strip_reverse
concrete dataset represents vertices, lines, polygons, and triangle strips
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.