VTK
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A 2D terrain model for the globe. More...
#include <vtkGeoTerrain2D.h>
Public Types | |
typedef vtkGeoTerrain | Superclass |
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typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkGeoTerrain2D * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | SetTextureTolerance (double) |
The maximum size of a single texel in pixels. More... | |
virtual double | GetTextureTolerance () |
virtual void | SetLocationTolerance (double) |
The maximum allowed deviation of geometry in pixels. More... | |
virtual double | GetLocationTolerance () |
virtual vtkAbstractTransform * | GetTransform () |
Return the projection transformation used by this 2D terrain. More... | |
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vtkGeoTerrain * | NewInstance () const |
virtual vtkGeoSource * | GetSource () |
The source used to obtain geometry patches. More... | |
virtual void | SetSource (vtkGeoSource *source) |
void | SaveDatabase (const char *path, int depth) |
Save the set of patches up to a given maximum depth. More... | |
void | AddActors (vtkRenderer *ren, vtkAssembly *assembly, vtkCollection *imageReps) |
Update the actors in an assembly used to render the globe. More... | |
virtual void | SetOrigin (double, double, double) |
The world-coordinate origin offset used to eliminate precision errors when zoomed in to a particular region of the globe. More... | |
virtual void | SetOrigin (double[3]) |
virtual double * | GetOrigin () |
virtual void | GetOrigin (double &, double &, double &) |
virtual void | GetOrigin (double[3]) |
virtual void | SetMaxLevel (int) |
The maximum level of the terrain tree. More... | |
virtual int | GetMaxLevel () |
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vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
Static Public Member Functions | |
static vtkGeoTerrain2D * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkGeoTerrain2D * | SafeDownCast (vtkObjectBase *o) |
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static vtkGeoTerrain * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkGeoTerrain * | SafeDownCast (vtkObjectBase *o) |
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static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkGeoTerrain2D () | |
~vtkGeoTerrain2D () override | |
void | InitializeNodeAnalysis (vtkRenderer *ren) override |
AddActors() calls this to setup parameters for evaluating nodes. More... | |
bool | NodeInViewport (vtkGeoTerrainNode *node) override |
AddActors() calls this to determine if a node is in the current viewport. More... | |
int | EvaluateNode (vtkGeoTerrainNode *node) override |
AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1), or remain at the same level (0). More... | |
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vtkGeoTerrain () | |
~vtkGeoTerrain () override | |
virtual void | SetGeoSource (vtkGeoSource *source) |
void | Initialize () |
Initialize the terrain with a new source. More... | |
void | PrintTree (ostream &os, vtkIndent indent, vtkGeoTerrainNode *node) |
Print the tree of terrain nodes. More... | |
virtual void | SetGeoCamera (vtkGeoCamera *camera) |
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vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
double | LocationTolerance |
double | TextureTolerance |
double | CameraBounds [4] |
double | PixelSize |
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vtkGeoSource * | GeoSource |
vtkGeoTerrainNode * | Root |
vtkGeoTreeNodeCache * | Cache |
double | Origin [3] |
vtkExtractSelectedFrustum * | Extractor |
vtkGeoCamera * | GeoCamera |
int | MaxLevel |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
A 2D terrain model for the globe.
vtkGeoTerrain2D contains a multi-resolution tree of geometry representing the globe. It uses a vtkGeoSource subclass to generate the terrain, such as vtkGeoProjectionSource. This source must be set before using the terrain in a vtkGeoView2D. The terrain also contains an AddActors() method which updates the set of actors representing the globe given the current camera position.
Definition at line 48 of file vtkGeoTerrain2D.h.
Definition at line 52 of file vtkGeoTerrain2D.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGeoTerrain.
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Reimplemented from vtkGeoTerrain.
vtkGeoTerrain2D* vtkGeoTerrain2D::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkGeoTerrain.
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The maximum size of a single texel in pixels.
Images will be refined if a texel becomes larger than the tolerance.
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The maximum allowed deviation of geometry in pixels.
Geometry will be refined if the deviation is larger than the tolerance.
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Return the projection transformation used by this 2D terrain.
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AddActors() calls this to setup parameters for evaluating nodes.
Reimplemented from vtkGeoTerrain.
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AddActors() calls this to determine if a node is in the current viewport.
Reimplemented from vtkGeoTerrain.
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AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1), or remain at the same level (0).
Reimplemented from vtkGeoTerrain.
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Definition at line 82 of file vtkGeoTerrain2D.h.
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Definition at line 83 of file vtkGeoTerrain2D.h.
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Definition at line 102 of file vtkGeoTerrain2D.h.
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Definition at line 103 of file vtkGeoTerrain2D.h.