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30 #ifndef vtkActorCollection_h
31 #define vtkActorCollection_h
33 #include "vtkRenderingCoreModule.h"
110 if ( this->
Bottom ==
nullptr )
116 return static_cast<vtkActor *>(this->
Bottom->
Item);
vtkActor * GetLastActor()
Get the last actor in the list.
void * vtkCollectionSimpleIterator
vtkActor * GetNextActor(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
vtkActor * GetNextItem()
Access routines that are provided for compatibility with previous version of VTK.
~vtkActorCollection() override
void AddItem(vtkActor *a)
Add an actor to the bottom of the list.
abstract base class for most VTK objects
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
represents an object (geometry & properties) in a rendered scene
vtkCollectionElement * Bottom
a simple class to control print indentation
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
vtkActor * GetNextActor()
Get the next actor in the list.
abstract superclass for all actors, volumes and annotations
an ordered list of actors
static vtkPropCollection * New()
void AddItem(vtkObject *)
Add an object to the bottom of the list.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
represent surface properties of a geometric object