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38 #define FIELD3D_MAJOR_VER 1
39 #define FIELD3D_MINOR_VER 7
40 #define FIELD3D_MICRO_VER 3
42 #define FIELD3D_VERSION_NS v1_7
44 #ifdef FIELD3D_EXTRA_NAMESPACE
46 # define FIELD3D_NAMESPACE_OPEN \
47 namespace FIELD3D_EXTRA_NAMESPACE { \
48 namespace Field3D { namespace FIELD3D_VERSION_NS {
49 # define FIELD3D_NAMESPACE_HEADER_CLOSE \
50 } using namespace FIELD3D_VERSION_NS; } }
51 # define FIELD3D_NAMESPACE_SOURCE_CLOSE \
56 # define FIELD3D_NAMESPACE_OPEN \
57 namespace Field3D { namespace FIELD3D_VERSION_NS {
58 # define FIELD3D_NAMESPACE_HEADER_CLOSE \
59 } using namespace FIELD3D_VERSION_NS; }
60 # define FIELD3D_NAMESPACE_SOURCE_CLOSE \
67 # ifdef FIELD3D_STATIC
70 # ifdef FIELD3D_EXPORT
71 # define FIELD3D_API __declspec(dllexport)
73 # define FIELD3D_API __declspec(dllimport)
81 #include <Availability.h>