Field3D
SpiMathLib.h
Go to the documentation of this file.
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//----------------------------------------------------------------------------//
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/*
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* Copyright (c) 2009 Sony Pictures Imageworks Inc
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution. Neither the name of Sony Pictures Imageworks nor the
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* names of its contributors may be used to endorse or promote
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* products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//----------------------------------------------------------------------------//
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#ifndef _INCLUDED_Field3D_SpiMathLib_H_
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#define _INCLUDED_Field3D_SpiMathLib_H_
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#include <OpenEXR/half.h>
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#include <OpenEXR/ImathHalfLimits.h>
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#include <OpenEXR/ImathBox.h>
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#include <OpenEXR/ImathBoxAlgo.h>
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#include <OpenEXR/ImathColor.h>
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#include <OpenEXR/ImathMatrix.h>
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#include <OpenEXR/ImathVec.h>
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#include <OpenEXR/ImathRoots.h>
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#include <OpenEXR/ImathMatrixAlgo.h>
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#include <OpenEXR/ImathRandom.h>
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#include <OpenEXR/ImathPlane.h>
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#include <OpenEXR/ImathQuat.h>
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//----------------------------------------------------------------------------//
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#include "
ns.h
"
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FIELD3D_NAMESPACE_OPEN
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#ifndef OPENEXR_VERSION_NS
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typedef ::half
half
;
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typedef
Imath::V2i
V2i
;
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typedef
Imath::V2f
V2f
;
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typedef
Imath::V2d
V2d
;
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typedef
Imath::C3f
C3f
;
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typedef
Imath::Color3<half>
C3h
;
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typedef
Imath::C4f
C4f
;
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typedef
Imath::V3i
V3i
;
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typedef
Imath::Vec3<half>
V3h
;
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typedef
Imath::V3f
V3f
;
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typedef
Imath::V3d
V3d
;
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typedef
Imath::Box2f
Box2f
;
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typedef
Imath::Box2i
Box2i
;
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typedef
Imath::Box3i
Box3i
;
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typedef
Imath::Box3f
Box3f
;
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typedef
Imath::Box3d
Box3d
;
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typedef
Imath::M33f
M33f
;
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typedef
Imath::M44f
M44f
;
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typedef
Imath::M44d
M44d
;
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typedef
Imath::Plane3d
Plane3d
;
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typedef
Imath::Line3d
Line3d
;
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typedef
Imath::Quatd
Quatd
;
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#define FIELD3D_VEC3_T Imath::Vec3
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#define FIELD3D_CLIP Imath::clip
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#define FIELD3D_LERP Imath::lerp
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#define FIELD3D_LERPFACTOR Imath::lerpfactor
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#define FIELD3D_EXTRACT_SHRT Imath::extractSHRT
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#define FIELD3D_RAND48 Imath::Rand48
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#define FIELD3D_RAND32 Imath::Rand32
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#define FIELD3D_SOLIDSPHERERAND Imath::solidSphereRand
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#define FIELD3D_HALF_LIMITS Imath::limits<SPI::Field3D::half>
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// default random number generator
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#define FIELD3D_RAND Imath::Rand48
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#else
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typedef
SPI::OpenEXR::half
half
;
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typedef
SPI::OpenEXR::Imath::V2i
V2i
;
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typedef
SPI::OpenEXR::Imath::V2f
V2f
;
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typedef
SPI::OpenEXR::Imath::V2d
V2d
;
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typedef
SPI::OpenEXR::Imath::C3f
C3f
;
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typedef
SPI::OpenEXR::Imath::C4f
C4f
;
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typedef
SPI::OpenEXR::Imath::Color3<SPI::OpenEXR::half>
C3h
;
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typedef
SPI::OpenEXR::Imath::V3i
V3i
;
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typedef
SPI::OpenEXR::Imath::Vec3<SPI::OpenEXR::half>
V3h
;
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typedef
SPI::OpenEXR::Imath::V3f
V3f
;
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typedef
SPI::OpenEXR::Imath::V3d
V3d
;
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typedef
SPI::OpenEXR::Imath::Box2i
Box2i
;
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typedef
SPI::OpenEXR::Imath::Box2f
Box2f
;
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typedef
SPI::OpenEXR::Imath::Box3i
Box3i
;
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typedef
SPI::OpenEXR::Imath::Box3f
Box3f
;
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typedef
SPI::OpenEXR::Imath::Box3d
Box3d
;
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typedef
SPI::OpenEXR::Imath::M33f
M33f
;
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typedef
SPI::OpenEXR::Imath::M44f
M44f
;
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typedef
SPI::OpenEXR::Imath::M44d
M44d
;
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typedef
SPI::OpenEXR::Imath::Plane3d
Plane3d
;
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typedef
SPI::OpenEXR::Imath::Line3d
Line3d
;
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typedef
SPI::OpenEXR::Imath::Quatd
Quatd
;
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#define FIELD3D_VEC3_T SPI::OpenEXR::Imath::Vec3
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#define FIELD3D_CLIP SPI::OpenEXR::Imath::clip
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#define FIELD3D_LERP SPI::OpenEXR::Imath::lerp
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#define FIELD3D_LERPFACTOR SPI::OpenEXR::Imath::lerpfactor
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#define FIELD3D_EXTRACT_SHRT SPI::OpenEXR::Imath::extractSHRT
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// default random number generator
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#define FIELD3D_RAND SPI::OpenEXR::Imath::Rand48
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#define FIELD3D_RAND48 SPI::OpenEXR::Imath::Rand48
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#define FIELD3D_RAND32 SPI::OpenEXR::Imath::Rand32
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#define FIELD3D_SOLIDSPHERERAND SPI::OpenEXR::Imath::solidSphereRand
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#define FIELD3D_HALF_LIMITS SPI::OpenEXR::Imath::limits<SPI::OpenEXR::half>
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//----------------------------------------------------------------------------//
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//----------------------------------------------------------------------------//
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#endif // OPENEXR_VERSION
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FIELD3D_NAMESPACE_HEADER_CLOSE
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#endif // Include guard
FIELD3D_NAMESPACE_HEADER_CLOSE
#define FIELD3D_NAMESPACE_HEADER_CLOSE
Definition:
ns.h:58
V3i
Imath::V3i V3i
Definition:
SpiMathLib.h:71
Line3d
Imath::Line3d Line3d
Definition:
SpiMathLib.h:84
V3d
Imath::V3d V3d
Definition:
SpiMathLib.h:74
Box3f
Imath::Box3f Box3f
Definition:
SpiMathLib.h:78
V3f
Imath::V3f V3f
Definition:
SpiMathLib.h:73
V2f
Imath::V2f V2f
Definition:
SpiMathLib.h:66
Box2f
Imath::Box2f Box2f
Definition:
SpiMathLib.h:75
half
FIELD3D_NAMESPACE_OPEN typedef ::half half
Definition:
SpiMathLib.h:64
ns.h
V2i
Imath::V2i V2i
Definition:
SpiMathLib.h:65
Box3d
Imath::Box3d Box3d
Definition:
SpiMathLib.h:79
V2d
Imath::V2d V2d
Definition:
SpiMathLib.h:67
C3h
Imath::Color3< half > C3h
Definition:
SpiMathLib.h:69
Box2i
Imath::Box2i Box2i
Definition:
SpiMathLib.h:76
V3h
Imath::Vec3< half > V3h
Definition:
SpiMathLib.h:72
M44d
Imath::M44d M44d
Definition:
SpiMathLib.h:82
Plane3d
Imath::Plane3d Plane3d
Definition:
SpiMathLib.h:83
Quatd
Imath::Quatd Quatd
Definition:
SpiMathLib.h:85
FIELD3D_NAMESPACE_OPEN
Definition:
FieldMapping.cpp:74
Box3i
Imath::Box3i Box3i
Definition:
SpiMathLib.h:77
C3f
Imath::C3f C3f
Definition:
SpiMathLib.h:68
M33f
Imath::M33f M33f
Definition:
SpiMathLib.h:80
C4f
Imath::C4f C4f
Definition:
SpiMathLib.h:70
M44f
Imath::M44f M44f
Definition:
SpiMathLib.h:81
export
SpiMathLib.h
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