Field3D
ProceduralField.cpp
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1 //----------------------------------------------------------------------------//
2 
3 /*
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35 
36 //----------------------------------------------------------------------------//
37 
42 //----------------------------------------------------------------------------//
43 
44 #include "ProceduralField.h"
45 
46 //----------------------------------------------------------------------------//
47 
49 
50 //----------------------------------------------------------------------------//
51 // ProceduralField
52 //----------------------------------------------------------------------------//
53 
54 //----------------------------------------------------------------------------//
55 //static template member
56 //----------------------------------------------------------------------------//
57 
58 // template <class Data_T>
59 // TemplatedFieldType<ProceduralField<Data_T> > ProceduralField<Data_T>::ms_classType;
60 
61 // template TemplatedFieldType<ProceduralField<half> > ProceduralField<half>::ms_classType;
62 // template TemplatedFieldType<ProceduralField<float> > ProceduralField<float>::ms_classType;
63 // template TemplatedFieldType<ProceduralField<double> > ProceduralField<double>::ms_classType;
64 // template TemplatedFieldType<ProceduralField<V3h> > ProceduralField<V3h>::ms_classType;
65 // template TemplatedFieldType<ProceduralField<V3f> > ProceduralField<V3f>::ms_classType;
66 // template TemplatedFieldType<ProceduralField<V3d> > ProceduralField<V3d>::ms_classType;
67 
68 //----------------------------------------------------------------------------//
69 
71 
72 //----------------------------------------------------------------------------//
ProceduralField.h
Contains the ProceduralField class.
FIELD3D_NAMESPACE_SOURCE_CLOSE
#define FIELD3D_NAMESPACE_SOURCE_CLOSE
Definition: ns.h:60
FIELD3D_NAMESPACE_OPEN
Definition: FieldMapping.cpp:74