mmg3d
MMG3D_PROctree_s Struct Reference

#include <mmg3d.h>

Data Fields

struct MMG3D_PROctree_sbranches
 
int * v
 
int nbVer
 
int depth
 

Detailed Description

PROctree cell: cellule for point region octree (to speed-up the research of the closest point to another one).

Field Documentation

◆ branches

struct MMG3D_PROctree_s* MMG3D_PROctree_s::branches

pointer toward the subtrees of the current PROctree

◆ depth

int MMG3D_PROctree_s::depth

sub tree depth

◆ nbVer

int MMG3D_PROctree_s::nbVer

number of vertices in the sub tree

◆ v

int* MMG3D_PROctree_s::v

vertex index


The documentation for this struct was generated from the following file: