private static Curve |
Stroker.c
WORKAROUND **********************************
private void somethingTo(final int type) {
// need these so we can update the state at the end of this method
final float xf = middle[type-2], yf = middle[type-1];
float dxs = middle[2] - middle[0];
float dys = middle[3] - middle[1];
float dxf = middle[type - 2] - middle[type - 4];
float dyf = middle[type - 1] - middle[type - 3];
switch(type) {
case 6:
if ((dxs == 0f && dys == 0f) ||
(dxf == 0f && dyf == 0f)) {
dxs = dxf = middle[4] - middle[0];
dys = dyf = middle[5] - middle[1];
}
break;
case 8:
boolean p1eqp2 = (dxs == 0f && dys == 0f);
boolean p3eqp4 = (dxf == 0f && dyf == 0f);
if (p1eqp2) {
dxs = middle[4] - middle[0];
dys = middle[5] - middle[1];
if (dxs == 0f && dys == 0f) {
dxs = middle[6] - middle[0];
dys = middle[7] - middle[1];
}
}
if (p3eqp4) {
dxf = middle[6] - middle[2];
dyf = middle[7] - middle[3];
if (dxf == 0f && dyf == 0f) {
dxf = middle[6] - middle[0];
dyf = middle[7] - middle[1];
}
}
}
if (dxs == 0f && dys == 0f) {
// this happens iff the "curve" is just a point
lineTo(middle[0], middle[1]);
return;
}
// if these vectors are too small, normalize them, to avoid future
// precision problems.
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