class DummyGraphics extends BaseShaderGraphics
IDENT, isSimpleTranslate, nodeBounds, paint, scratchEllipse, scratchLine, scratchRRect, stroke, transX, transY
Modifier | Constructor and Description |
---|---|
private |
DummyGraphics(DummyContext context,
RenderTarget target) |
Modifier and Type | Method and Description |
---|---|
void |
clear(Color color)
Clears the current
RenderTarget with the given Color . |
void |
clearQuad(float x1,
float y1,
float x2,
float y2)
Clears the region represented by the given quad with transparent pixels.
|
(package private) static Graphics |
create(RenderTarget target,
DummyContext ctx) |
boolean |
isState3D() |
void |
setState3D(boolean flag) |
void |
setup3DRendering() |
void |
sync()
Synchronize, or flush, any outstanding rendering operations to the
destination in preparation for some caller potentially reusing or
disposing a resource that has been used as the source of a recently
invoked rendering operation.
|
blit, canReadBack, drawEllipse, drawLine, drawMappedTextureRaw2, drawMultiTexture, drawPixelsMasked, drawRect, drawRoundRect, drawString, drawTexture, drawTexture3SliceH, drawTexture3SliceV, drawTexture9Slice, drawTextureRaw2, fillEllipse, fillQuad, fillRect, fillRoundRect, getExternalShader, getLights, getPaintShaderTransform, maskInterpolatePixels, readBack, releaseReadBackBuffer, renderShape, setExternalShader, setLights, setNodeBounds, setPaint
clear, draw, drawMappedTextureRaw, drawTexture, drawTextureRaw, drawTextureVO, fill, getAssociatedScreen, getCamera, getCameraNoClone, getClipRect, getClipRectIndex, getClipRectNoClone, getCompositeMode, getExtraAlpha, getFinalClipNoClone, getPaint, getPixelScaleFactor, getRenderRoot, getRenderTarget, getResourceFactory, getStroke, getTransformNoClone, hasPreCullingBits, isAlphaTestShader, isAntialiasedShape, isDepthBuffer, isDepthTest, scale, scale, setAntialiasedShape, setCamera, setClipRect, setClipRectIndex, setCompositeMode, setDepthBuffer, setDepthTest, setExtraAlpha, setHasPreCullingBits, setPerspectiveTransform, setPixelScaleFactor, setRenderRoot, setStroke, setTransform, setTransform, setTransform3D, transform, translate, translate
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
clear, draw, drawMappedTextureRaw, drawTexture, drawTextureRaw, drawTextureVO, fill, getAssociatedScreen, getCameraNoClone, getClipRect, getClipRectIndex, getClipRectNoClone, getCompositeMode, getExtraAlpha, getFinalClipNoClone, getPaint, getPixelScaleFactor, getRenderRoot, getRenderTarget, getResourceFactory, getStroke, getTransformNoClone, hasPreCullingBits, isAlphaTestShader, isAntialiasedShape, isDepthBuffer, isDepthTest, scale, scale, setAntialiasedShape, setCamera, setClipRect, setClipRectIndex, setCompositeMode, setDepthBuffer, setDepthTest, setExtraAlpha, setHasPreCullingBits, setPerspectiveTransform, setPixelScaleFactor, setRenderRoot, setStroke, setTransform, setTransform, setTransform3D, transform, translate, translate
private DummyGraphics(DummyContext context, RenderTarget target)
static Graphics create(RenderTarget target, DummyContext ctx)
public void clearQuad(float x1, float y1, float x2, float y2)
Graphics
clear()
methods, this
method does not attempt to clear the depth buffer.public void clear(Color color)
Graphics
RenderTarget
with the given Color
.
Note that this operation is affected by the current clip rectangle,
if set. To clear the entire surface, call setClipRect(null)
prior to calling clear()
.public void sync()
Graphics
Texture
disposal
or "return to texture cache pool" operation.public void setState3D(boolean flag)
setState3D
in interface Graphics
setState3D
in class BaseGraphics
public boolean isState3D()
isState3D
in interface Graphics
isState3D
in class BaseGraphics
public void setup3DRendering()
setup3DRendering
in interface Graphics
setup3DRendering
in class BaseShaderGraphics