1 #ifndef COIN_SOTRANSFORMSEPARATOR_H
2 #define COIN_SOTRANSFORMSEPARATOR_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
36 static void initClass(
void);
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32