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SoTriangleStripSet.h
1 #ifndef COIN_SOTRIANGLESTRIPSET_H
2 #define COIN_SOTRIANGLESTRIPSET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
30 
31 class COIN_DLL_API SoTriangleStripSet : public SoNonIndexedShape {
33 
34  SO_NODE_HEADER(SoTriangleStripSet);
35 
36 public:
37  static void initClass(void);
38  SoTriangleStripSet(void);
39 
41 
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
44  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
45 
46 protected:
47  virtual ~SoTriangleStripSet();
48 
49  virtual void generatePrimitives(SoAction * action);
50  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
51 
52  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
53 
54 private:
55  enum Binding {
56  OVERALL = 0,
57  PER_STRIP,
58  PER_FACE,
59  PER_VERTEX
60  };
61 
62  Binding findMaterialBinding(SoState * const state) const;
63  Binding findNormalBinding(SoState * const state) const;
64 };
65 
66 #endif // !COIN_SOTRIANGLESTRIPSET_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:32
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SoTriangleStripSet class is used to render and control non-indexed triangle strips.
Definition: SoTriangleStripSet.h:31
SoMFInt32 numVertices
Definition: SoTriangleStripSet.h:40
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:149

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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